Add non-blocking Wait() for launched processes

- New ProcessInfo class to encapsulate information about child processes.
- Generalized the Wait() to support non-blocking wait on child processes.
- ExecuteNoWait() now returns a ProcessInfo object with information about
  the launched child. Users will be able to use this object to
  perform non-blocking wait.
- ExecuteNoWait() now accepts an ExecutionFailed param that tells if execution
  failed or not.

These changes will allow users to implement basic process parallel
tools.

Differential Revision: http://llvm-reviews.chandlerc.com/D1728


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191763 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Tareq A. Siraj 2013-10-01 14:28:18 +00:00
parent b9dcca8265
commit c269c4f505
5 changed files with 298 additions and 130 deletions

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@ -30,6 +30,28 @@ namespace sys {
const char EnvPathSeparator = ';'; const char EnvPathSeparator = ';';
#endif #endif
/// @brief This struct encapsulates information about a process.
struct ProcessInfo {
#if defined(LLVM_ON_UNIX)
typedef pid_t ProcessId;
#elif defined(LLVM_ON_WIN32)
typedef unsigned long ProcessId; // Must match the type of DWORD on Windows.
typedef void * HANDLE; // Must match the type of HANDLE on Windows.
/// The handle to the process (available on Windows only).
HANDLE ProcessHandle;
#else
#error "ProcessInfo is not defined for this platform!"
#endif
/// The process identifier.
ProcessId Pid;
/// The return code, set after execution.
int ReturnCode;
ProcessInfo();
};
/// This static constructor (factory) will attempt to locate a program in /// This static constructor (factory) will attempt to locate a program in
/// the operating system's file system using some pre-determined set of /// the operating system's file system using some pre-determined set of
/// locations to search (e.g. the PATH on Unix). Paths with slashes are /// locations to search (e.g. the PATH on Unix). Paths with slashes are
@ -87,15 +109,41 @@ namespace sys {
///< program. ///< program.
bool *ExecutionFailed = 0); bool *ExecutionFailed = 0);
/// Similar to ExecuteAndWait, but return immediately. /// Similar to ExecuteAndWait, but returns immediately.
void ExecuteNoWait(StringRef Program, const char **args, const char **env = 0, /// @returns The \see ProcessInfo of the newly launced process.
const StringRef **redirects = 0, unsigned memoryLimit = 0, /// \Note On Microsoft Windows systems, users will need to either call \see
std::string *ErrMsg = 0); /// Wait until the process finished execution or win32 CloseHandle() API on
/// ProcessInfo.ProcessHandle to avoid memory leaks.
ProcessInfo
ExecuteNoWait(StringRef Program, const char **args, const char **env = 0,
const StringRef **redirects = 0, unsigned memoryLimit = 0,
std::string *ErrMsg = 0, bool *ExecutionFailed = 0);
// Return true if the given arguments fit within system-specific /// Return true if the given arguments fit within system-specific
// argument length limits. /// argument length limits.
bool argumentsFitWithinSystemLimits(ArrayRef<const char*> Args); bool argumentsFitWithinSystemLimits(ArrayRef<const char*> Args);
}
/// This function waits for the process specified by \p PI to finish.
/// \returns A \see ProcessInfo struct with Pid set to:
/// \li The process id of the child process if the child process has changed
/// state.
/// \li 0 if the child process has not changed state.
/// \Note Users of this function should always check the ReturnCode member of
/// the \see ProcessInfo returned from this function.
ProcessInfo Wait(
const ProcessInfo &PI, ///< The child process that should be waited on.
unsigned SecondsToWait, ///< If non-zero, this specifies the amount of
///< time to wait for the child process to exit. If the time expires, the
///< child is killed and this function returns. If zero, this function
///< will perform a non-blocking wait on the child process.
bool WaitUntilTerminates, ///< If true, ignores \p SecondsToWait and waits
///< until child has terminated.
std::string *ErrMsg = 0 ///< If non-zero, provides a pointer to a string
///< instance in which error messages will be returned. If the string
///< is non-empty upon return an error occurred while invoking the
///< program.
);
}
} }
#endif #endif

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@ -22,30 +22,40 @@ using namespace sys;
//=== independent code. //=== independent code.
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
static bool Execute(void **Data, StringRef Program, const char **args, static bool Execute(ProcessInfo &PI, StringRef Program, const char **args,
const char **env, const StringRef **Redirects, const char **env, const StringRef **Redirects,
unsigned memoryLimit, std::string *ErrMsg); unsigned memoryLimit, std::string *ErrMsg);
static int Wait(void *&Data, StringRef Program, unsigned secondsToWait,
std::string *ErrMsg);
int sys::ExecuteAndWait(StringRef Program, const char **args, const char **envp, int sys::ExecuteAndWait(StringRef Program, const char **args, const char **envp,
const StringRef **redirects, unsigned secondsToWait, const StringRef **redirects, unsigned secondsToWait,
unsigned memoryLimit, std::string *ErrMsg, unsigned memoryLimit, std::string *ErrMsg,
bool *ExecutionFailed) { bool *ExecutionFailed) {
void *Data = 0; ProcessInfo PI;
if (Execute(&Data, Program, args, envp, redirects, memoryLimit, ErrMsg)) { if (Execute(PI, Program, args, envp, redirects, memoryLimit, ErrMsg)) {
if (ExecutionFailed) *ExecutionFailed = false; if (ExecutionFailed)
return Wait(Data, Program, secondsToWait, ErrMsg); *ExecutionFailed = false;
ProcessInfo Result = Wait(PI, secondsToWait, true, ErrMsg);
return Result.ReturnCode;
} }
if (ExecutionFailed) *ExecutionFailed = true;
if (ExecutionFailed)
*ExecutionFailed = true;
return -1; return -1;
} }
void sys::ExecuteNoWait(StringRef Program, const char **args, const char **envp, ProcessInfo sys::ExecuteNoWait(StringRef Program, const char **args,
const StringRef **redirects, unsigned memoryLimit, const char **envp, const StringRef **redirects,
std::string *ErrMsg) { unsigned memoryLimit, std::string *ErrMsg,
Execute(/*Data*/ 0, Program, args, envp, redirects, memoryLimit, ErrMsg); bool *ExecutionFailed) {
ProcessInfo PI;
if (ExecutionFailed)
*ExecutionFailed = false;
if (!Execute(PI, Program, args, envp, redirects, memoryLimit, ErrMsg))
if (ExecutionFailed)
*ExecutionFailed = true;
return PI;
} }
// Include the platform-specific parts of this class. // Include the platform-specific parts of this class.

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@ -47,6 +47,8 @@
namespace llvm { namespace llvm {
using namespace sys; using namespace sys;
ProcessInfo::ProcessInfo() : Pid(0), ReturnCode(0) {}
// This function just uses the PATH environment variable to find the program. // This function just uses the PATH environment variable to find the program.
std::string std::string
sys::FindProgramByName(const std::string& progName) { sys::FindProgramByName(const std::string& progName) {
@ -175,9 +177,16 @@ static void SetMemoryLimits (unsigned size)
} }
static bool Execute(void **Data, StringRef Program, const char **args, static bool Execute(ProcessInfo &PI, StringRef Program, const char **args,
const char **envp, const StringRef **redirects, const char **envp, const StringRef **redirects,
unsigned memoryLimit, std::string *ErrMsg) { unsigned memoryLimit, std::string *ErrMsg) {
if (!llvm::sys::fs::exists(Program)) {
if (ErrMsg)
*ErrMsg = std::string("Executable \"") + Program.str() +
std::string("\" doesn't exist!");
return false;
}
// If this OS has posix_spawn and there is no memory limit being implied, use // If this OS has posix_spawn and there is no memory limit being implied, use
// posix_spawn. It is more efficient than fork/exec. // posix_spawn. It is more efficient than fork/exec.
#ifdef HAVE_POSIX_SPAWN #ifdef HAVE_POSIX_SPAWN
@ -239,8 +248,8 @@ static bool Execute(void **Data, StringRef Program, const char **args,
if (Err) if (Err)
return !MakeErrMsg(ErrMsg, "posix_spawn failed", Err); return !MakeErrMsg(ErrMsg, "posix_spawn failed", Err);
if (Data) PI.Pid = PID;
*Data = reinterpret_cast<void*>(PID);
return true; return true;
} }
#endif #endif
@ -303,56 +312,71 @@ static bool Execute(void **Data, StringRef Program, const char **args,
break; break;
} }
if (Data) PI.Pid = child;
*Data = reinterpret_cast<void*>(child);
return true; return true;
} }
static int Wait(void *&Data, StringRef Program, unsigned secondsToWait, namespace llvm {
std::string *ErrMsg) {
ProcessInfo sys::Wait(const ProcessInfo &PI, unsigned SecondsToWait,
bool WaitUntilTerminates, std::string *ErrMsg) {
#ifdef HAVE_SYS_WAIT_H #ifdef HAVE_SYS_WAIT_H
struct sigaction Act, Old; struct sigaction Act, Old;
assert(Data && "invalid pid to wait on, process not started?"); assert(PI.Pid && "invalid pid to wait on, process not started?");
// Install a timeout handler. The handler itself does nothing, but the simple int WaitPidOptions = 0;
// fact of having a handler at all causes the wait below to return with EINTR, pid_t ChildPid = PI.Pid;
// unlike if we used SIG_IGN. if (WaitUntilTerminates) {
if (secondsToWait) { SecondsToWait = 0;
ChildPid = -1; // mimic a wait() using waitpid()
} else if (SecondsToWait) {
// Install a timeout handler. The handler itself does nothing, but the
// simple fact of having a handler at all causes the wait below to return
// with EINTR, unlike if we used SIG_IGN.
memset(&Act, 0, sizeof(Act)); memset(&Act, 0, sizeof(Act));
Act.sa_handler = TimeOutHandler; Act.sa_handler = TimeOutHandler;
sigemptyset(&Act.sa_mask); sigemptyset(&Act.sa_mask);
sigaction(SIGALRM, &Act, &Old); sigaction(SIGALRM, &Act, &Old);
alarm(secondsToWait); alarm(SecondsToWait);
} } else if (SecondsToWait == 0)
WaitPidOptions = WNOHANG;
// Parent process: Wait for the child process to terminate. // Parent process: Wait for the child process to terminate.
int status; int status;
uint64_t pid = reinterpret_cast<uint64_t>(Data); ProcessInfo WaitResult;
pid_t child = static_cast<pid_t>(pid); WaitResult.Pid = waitpid(ChildPid, &status, WaitPidOptions);
while (waitpid(pid, &status, 0) != child) if (WaitResult.Pid != PI.Pid) {
if (secondsToWait && errno == EINTR) { if (WaitResult.Pid == 0) {
// Kill the child. // Non-blocking wait.
kill(child, SIGKILL); return WaitResult;
} else {
if (SecondsToWait && errno == EINTR) {
// Kill the child.
kill(PI.Pid, SIGKILL);
// Turn off the alarm and restore the signal handler // Turn off the alarm and restore the signal handler
alarm(0); alarm(0);
sigaction(SIGALRM, &Old, 0); sigaction(SIGALRM, &Old, 0);
// Wait for child to die // Wait for child to die
if (wait(&status) != child) if (wait(&status) != ChildPid)
MakeErrMsg(ErrMsg, "Child timed out but wouldn't die"); MakeErrMsg(ErrMsg, "Child timed out but wouldn't die");
else else
MakeErrMsg(ErrMsg, "Child timed out", 0); MakeErrMsg(ErrMsg, "Child timed out", 0);
return -2; // Timeout detected WaitResult.ReturnCode = -2; // Timeout detected
} else if (errno != EINTR) { return WaitResult;
MakeErrMsg(ErrMsg, "Error waiting for child process"); } else if (errno != EINTR) {
return -1; MakeErrMsg(ErrMsg, "Error waiting for child process");
WaitResult.ReturnCode = -1;
return WaitResult;
}
} }
}
// We exited normally without timeout, so turn off the timer. // We exited normally without timeout, so turn off the timer.
if (secondsToWait) { if (SecondsToWait && !WaitUntilTerminates) {
alarm(0); alarm(0);
sigaction(SIGALRM, &Old, 0); sigaction(SIGALRM, &Old, 0);
} }
@ -362,24 +386,19 @@ static int Wait(void *&Data, StringRef Program, unsigned secondsToWait,
int result = 0; int result = 0;
if (WIFEXITED(status)) { if (WIFEXITED(status)) {
result = WEXITSTATUS(status); result = WEXITSTATUS(status);
#ifdef HAVE_POSIX_SPAWN WaitResult.ReturnCode = result;
// The posix_spawn child process returns 127 on any kind of error.
// Following the POSIX convention for command-line tools (which posix_spawn
// itself apparently does not), check to see if the failure was due to some
// reason other than the file not existing, and return 126 in this case.
bool Exists;
if (result == 127 && !llvm::sys::fs::exists(Program, Exists) && Exists)
result = 126;
#endif
if (result == 127) { if (result == 127) {
if (ErrMsg) if (ErrMsg)
*ErrMsg = llvm::sys::StrError(ENOENT); *ErrMsg = llvm::sys::StrError(ENOENT);
return -1; WaitResult.ReturnCode = -1;
return WaitResult;
} }
if (result == 126) { if (result == 126) {
if (ErrMsg) if (ErrMsg)
*ErrMsg = "Program could not be executed"; *ErrMsg = "Program could not be executed";
return -1; WaitResult.ReturnCode = -1;
return WaitResult;
} }
} else if (WIFSIGNALED(status)) { } else if (WIFSIGNALED(status)) {
if (ErrMsg) { if (ErrMsg) {
@ -391,18 +410,16 @@ static int Wait(void *&Data, StringRef Program, unsigned secondsToWait,
} }
// Return a special value to indicate that the process received an unhandled // Return a special value to indicate that the process received an unhandled
// signal during execution as opposed to failing to execute. // signal during execution as opposed to failing to execute.
return -2; WaitResult.ReturnCode = -2;
} }
return result;
#else #else
if (ErrMsg) if (ErrMsg)
*ErrMsg = "Program::Wait is not implemented on this platform yet!"; *ErrMsg = "Program::Wait is not implemented on this platform yet!";
return -1; WaitResult.ReturnCode = -2;
#endif #endif
return WaitResult;
} }
namespace llvm {
error_code sys::ChangeStdinToBinary(){ error_code sys::ChangeStdinToBinary(){
// Do nothing, as Unix doesn't differentiate between text and binary. // Do nothing, as Unix doesn't differentiate between text and binary.
return make_error_code(errc::success); return make_error_code(errc::success);
@ -438,5 +455,4 @@ bool llvm::sys::argumentsFitWithinSystemLimits(ArrayRef<const char*> Args) {
} }
return true; return true;
} }
} }

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@ -24,16 +24,11 @@
//=== and must not be UNIX code //=== and must not be UNIX code
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
namespace {
struct Win32ProcessInfo {
HANDLE hProcess;
DWORD dwProcessId;
};
}
namespace llvm { namespace llvm {
using namespace sys; using namespace sys;
ProcessInfo::ProcessInfo() : Pid(0), ProcessHandle(0), ReturnCode(0) {}
// This function just uses the PATH environment variable to find the program. // This function just uses the PATH environment variable to find the program.
std::string sys::FindProgramByName(const std::string &progName) { std::string sys::FindProgramByName(const std::string &progName) {
// Check some degenerate cases // Check some degenerate cases
@ -171,13 +166,9 @@ static unsigned int ArgLenWithQuotes(const char *Str) {
} }
static bool Execute(void **Data, static bool Execute(ProcessInfo &PI, StringRef Program, const char **args,
StringRef Program, const char **envp, const StringRef **redirects,
const char** args, unsigned memoryLimit, std::string *ErrMsg) {
const char** envp,
const StringRef** redirects,
unsigned memoryLimit,
std::string* ErrMsg) {
if (!sys::fs::can_execute(Program)) { if (!sys::fs::can_execute(Program)) {
if (ErrMsg) if (ErrMsg)
*ErrMsg = "program not executable"; *ErrMsg = "program not executable";
@ -316,12 +307,9 @@ static bool Execute(void **Data,
ProgramStr + "'"); ProgramStr + "'");
return false; return false;
} }
if (Data) {
Win32ProcessInfo* wpi = new Win32ProcessInfo; PI.Pid = pi.dwProcessId;
wpi->hProcess = pi.hProcess; PI.ProcessHandle = pi.hProcess;
wpi->dwProcessId = pi.dwProcessId;
*Data = wpi;
}
// Make sure these get closed no matter what. // Make sure these get closed no matter what.
ScopedCommonHandle hThread(pi.hThread); ScopedCommonHandle hThread(pi.hThread);
@ -351,68 +339,72 @@ static bool Execute(void **Data,
} }
} }
// Don't leak the handle if the caller doesn't want it.
if (!Data)
CloseHandle(pi.hProcess);
return true; return true;
} }
static int WaitAux(Win32ProcessInfo *wpi, unsigned secondsToWait, namespace llvm {
std::string *ErrMsg) { ProcessInfo sys::Wait(const ProcessInfo &PI, unsigned SecondsToWait,
// Wait for the process to terminate. bool WaitUntilChildTerminates, std::string *ErrMsg) {
HANDLE hProcess = wpi->hProcess; assert(PI.Pid && "invalid pid to wait on, process not started?");
DWORD millisecondsToWait = INFINITE; assert(PI.ProcessHandle &&
if (secondsToWait > 0) "invalid process handle to wait on, process not started?");
millisecondsToWait = secondsToWait * 1000; DWORD milliSecondsToWait = 0;
if (WaitUntilChildTerminates)
milliSecondsToWait = INFINITE;
else if (SecondsToWait > 0)
milliSecondsToWait = SecondsToWait * 1000;
if (WaitForSingleObject(hProcess, millisecondsToWait) == WAIT_TIMEOUT) { ProcessInfo WaitResult = PI;
if (!TerminateProcess(hProcess, 1)) { DWORD WaitStatus = WaitForSingleObject(PI.ProcessHandle, milliSecondsToWait);
MakeErrMsg(ErrMsg, "Failed to terminate timed-out program."); if (WaitStatus == WAIT_TIMEOUT) {
// -2 indicates a crash or timeout as opposed to failure to execute. if (SecondsToWait) {
return -2; if (!TerminateProcess(PI.ProcessHandle, 1)) {
if (ErrMsg)
MakeErrMsg(ErrMsg, "Failed to terminate timed-out program.");
// -2 indicates a crash or timeout as opposed to failure to execute.
WaitResult.ReturnCode = -2;
CloseHandle(PI.ProcessHandle);
return WaitResult;
}
WaitForSingleObject(PI.ProcessHandle, INFINITE);
CloseHandle(PI.ProcessHandle);
} else {
// Non-blocking wait.
return ProcessInfo();
} }
WaitForSingleObject(hProcess, INFINITE);
} }
// Get its exit status. // Get its exit status.
DWORD status; DWORD status;
BOOL rc = GetExitCodeProcess(hProcess, &status); BOOL rc = GetExitCodeProcess(PI.ProcessHandle, &status);
DWORD err = GetLastError(); DWORD err = GetLastError();
CloseHandle(PI.ProcessHandle);
if (!rc) { if (!rc) {
SetLastError(err); SetLastError(err);
MakeErrMsg(ErrMsg, "Failed getting status for program."); if (ErrMsg)
MakeErrMsg(ErrMsg, "Failed getting status for program.");
// -2 indicates a crash or timeout as opposed to failure to execute. // -2 indicates a crash or timeout as opposed to failure to execute.
return -2; WaitResult.ReturnCode = -2;
return WaitResult;
} }
if (!status) if (!status)
return 0; return WaitResult;
// Pass 10(Warning) and 11(Error) to the callee as negative value. // Pass 10(Warning) and 11(Error) to the callee as negative value.
if ((status & 0xBFFF0000U) == 0x80000000U) if ((status & 0xBFFF0000U) == 0x80000000U)
return (int)status; WaitResult.ReturnCode = static_cast<int>(status);
else if (status & 0xFF)
WaitResult.ReturnCode = status & 0x7FFFFFFF;
else
WaitResult.ReturnCode = 1;
if (status & 0xFF) return WaitResult;
return status & 0x7FFFFFFF;
return 1;
} }
static int Wait(void *&Data, StringRef Program, unsigned secondsToWait,
std::string *ErrMsg) {
Win32ProcessInfo *wpi = reinterpret_cast<Win32ProcessInfo *>(Data);
int Ret = WaitAux(wpi, secondsToWait, ErrMsg);
CloseHandle(wpi->hProcess);
delete wpi;
Data = 0;
return Ret;
}
namespace llvm {
error_code sys::ChangeStdinToBinary(){ error_code sys::ChangeStdinToBinary(){
int result = _setmode( _fileno(stdin), _O_BINARY ); int result = _setmode( _fileno(stdin), _O_BINARY );
if (result == -1) if (result == -1)
@ -449,5 +441,4 @@ bool llvm::sys::argumentsFitWithinSystemLimits(ArrayRef<const char*> Args) {
} }
return true; return true;
} }
} }

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@ -21,6 +21,20 @@
extern char **environ; extern char **environ;
#endif #endif
#if defined(LLVM_ON_UNIX)
#include <unistd.h>
void sleep_for(unsigned int seconds) {
sleep(seconds);
}
#elif defined(LLVM_ON_WIN32)
#include <windows.h>
void sleep_for(unsigned int seconds) {
Sleep(seconds * 1000);
}
#else
#error sleep_for is not implemented on your platform.
#endif
// From TestMain.cpp. // From TestMain.cpp.
extern const char *TestMainArgv0; extern const char *TestMainArgv0;
@ -88,4 +102,93 @@ TEST(ProgramTest, CreateProcessTrailingSlash) {
EXPECT_EQ(0, rc); EXPECT_EQ(0, rc);
} }
TEST(ProgramTest, TestExecuteNoWait) {
using namespace llvm::sys;
if (getenv("LLVM_PROGRAM_TEST_EXECUTE_NO_WAIT")) {
sleep_for(/*seconds*/ 1);
exit(0);
}
std::string Executable =
sys::fs::getMainExecutable(TestMainArgv0, &ProgramTestStringArg1);
const char *argv[] = {
Executable.c_str(),
"--gtest_filter=ProgramTest.TestExecuteNoWait",
0
};
// Add LLVM_PROGRAM_TEST_EXECUTE_NO_WAIT to the environment of the child.
std::vector<const char *> envp;
CopyEnvironment(envp);
envp.push_back("LLVM_PROGRAM_TEST_EXECUTE_NO_WAIT=1");
envp.push_back(0);
std::string Error;
bool ExecutionFailed;
ProcessInfo PI1 =
ExecuteNoWait(Executable, argv, &envp[0], 0, 0, &Error, &ExecutionFailed);
ASSERT_FALSE(ExecutionFailed) << Error;
ASSERT_NE(PI1.Pid, 0) << "Invalid process id";
unsigned LoopCount = 0;
// Test that Wait() with WaitUntilTerminates=true works. In this case,
// LoopCount should only be incremented once.
while (true) {
++LoopCount;
ProcessInfo WaitResult = Wait(PI1, 0, true, &Error);
ASSERT_TRUE(Error.empty());
if (WaitResult.Pid == PI1.Pid)
break;
}
EXPECT_EQ(LoopCount, 1u) << "LoopCount should be 1";
ProcessInfo PI2 =
ExecuteNoWait(Executable, argv, &envp[0], 0, 0, &Error, &ExecutionFailed);
ASSERT_FALSE(ExecutionFailed) << Error;
ASSERT_NE(PI2.Pid, 0) << "Invalid process id";
// Test that Wait() with SecondsToWait=0 performs a non-blocking wait. In this
// cse, LoopCount should be greater than 1 (more than one increment occurs).
while (true) {
++LoopCount;
ProcessInfo WaitResult = Wait(PI2, 0, false, &Error);
ASSERT_TRUE(Error.empty());
if (WaitResult.Pid == PI2.Pid)
break;
}
ASSERT_GT(LoopCount, 1u) << "LoopCount should be >1";
}
TEST(ProgramTest, TestExecuteNegative) {
std::string Executable = "i_dont_exist";
const char *argv[] = { Executable.c_str(), 0 };
{
std::string Error;
bool ExecutionFailed;
int RetCode =
ExecuteAndWait(Executable, argv, 0, 0, 0, 0, &Error, &ExecutionFailed);
ASSERT_TRUE(RetCode < 0) << "On error ExecuteAndWait should return 0 or "
"positive value indicating the result code";
ASSERT_TRUE(ExecutionFailed);
ASSERT_FALSE(Error.empty());
}
{
std::string Error;
bool ExecutionFailed;
ProcessInfo PI =
ExecuteNoWait(Executable, argv, 0, 0, 0, &Error, &ExecutionFailed);
ASSERT_EQ(PI.Pid, 0)
<< "On error ExecuteNoWait should return an invalid ProcessInfo";
ASSERT_TRUE(ExecutionFailed);
ASSERT_FALSE(Error.empty());
}
}
} // end anonymous namespace } // end anonymous namespace