Make getTypeSizeInBits work correctly for array types; it should return

the number of value bits, not the number of bits of allocation for in-memory
storage.

Make getTypeStoreSize and getTypeAllocSize work consistently for arrays and
vectors.

Fix several places in CodeGen which compute offsets into in-memory vectors
to use TargetData information.

This fixes PR1784.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97064 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman
2010-02-24 22:05:23 +00:00
parent 46ca5efdd5
commit c382bc3c0f
6 changed files with 106 additions and 20 deletions
+42 -1
View File
@@ -455,7 +455,7 @@ uint64_t TargetData::getTypeSizeInBits(const Type *Ty) const {
return getPointerSizeInBits();
case Type::ArrayTyID: {
const ArrayType *ATy = cast<ArrayType>(Ty);
return getTypeAllocSizeInBits(ATy->getElementType())*ATy->getNumElements();
return getTypeSizeInBits(ATy->getElementType())*ATy->getNumElements();
}
case Type::StructTyID:
// Get the layout annotation... which is lazily created on demand.
@@ -484,6 +484,47 @@ uint64_t TargetData::getTypeSizeInBits(const Type *Ty) const {
return 0;
}
/// getTypeStoreSize - Return the maximum number of bytes that may be
/// overwritten by storing the specified type. For example, returns 5
/// for i36 and 10 for x86_fp80.
uint64_t TargetData::getTypeStoreSize(const Type *Ty) const {
// Arrays and vectors are allocated as sequences of elements.
if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
if (ATy->getNumElements() == 0)
return 0;
const Type *ElementType = ATy->getElementType();
return getTypeAllocSize(ElementType) * (ATy->getNumElements() - 1) +
getTypeStoreSize(ElementType);
}
if (const VectorType *VTy = dyn_cast<VectorType>(Ty)) {
const Type *ElementType = VTy->getElementType();
return getTypeAllocSize(ElementType) * (VTy->getNumElements() - 1) +
getTypeStoreSize(ElementType);
}
return (getTypeSizeInBits(Ty)+7)/8;
}
/// getTypeAllocSize - Return the offset in bytes between successive objects
/// of the specified type, including alignment padding. This is the amount
/// that alloca reserves for this type. For example, returns 12 or 16 for
/// x86_fp80, depending on alignment.
uint64_t TargetData::getTypeAllocSize(const Type* Ty) const {
// Arrays and vectors are allocated as sequences of elements.
// Note that this means that things like vectors-of-i1 are not bit-packed
// in memory (except on a hypothetical bit-addressable machine). If
// someone builds hardware with native vector-of-i1 stores and the idiom
// of bitcasting vectors to integers in order to bitpack them for storage
// isn't sufficient, TargetData may need new "size" concept.
if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty))
return getTypeAllocSize(ATy->getElementType()) * ATy->getNumElements();
if (const VectorType *VTy = dyn_cast<VectorType>(Ty))
return getTypeAllocSize(VTy->getElementType()) * VTy->getNumElements();
// Round up to the next alignment boundary.
return RoundUpAlignment(getTypeStoreSize(Ty), getABITypeAlignment(Ty));
}
/*!
\param abi_or_pref Flag that determines which alignment is returned. true
returns the ABI alignment, false returns the preferred alignment.