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Make sure SDDbgValue.Invalid is initialized to false by all the constructors.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99487 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -60,14 +60,14 @@ public:
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// Constructor for constants.
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// Constructor for constants.
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SDDbgValue(MDNode *mdP, Value *C, uint64_t off, DebugLoc dl, unsigned O) :
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SDDbgValue(MDNode *mdP, Value *C, uint64_t off, DebugLoc dl, unsigned O) :
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mdPtr(mdP), Offset(off), DL(dl), Order(O) {
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mdPtr(mdP), Offset(off), DL(dl), Order(O), Invalid(false) {
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kind = CONST;
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kind = CONST;
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u.Const = C;
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u.Const = C;
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}
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}
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// Constructor for frame indices.
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// Constructor for frame indices.
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SDDbgValue(MDNode *mdP, unsigned FI, uint64_t off, DebugLoc dl, unsigned O) :
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SDDbgValue(MDNode *mdP, unsigned FI, uint64_t off, DebugLoc dl, unsigned O) :
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mdPtr(mdP), Offset(off), DL(dl), Order(O) {
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mdPtr(mdP), Offset(off), DL(dl), Order(O), Invalid(false) {
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kind = FRAMEIX;
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kind = FRAMEIX;
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u.FrameIx = FI;
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u.FrameIx = FI;
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}
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}
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