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https://github.com/c64scene-ar/llvm-6502.git
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RuntimeDyld should use the memory manager API.
Start teaching the runtime Dyld interface to use the memory manager API for allocating space. Rather than mapping directly into the MachO object, we extract the payload for each object and copy it into a dedicated buffer allocated via the memory manager. For now, just do Segment64, so this works on x86_64, but not yet on ARM. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128973 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -38,12 +38,12 @@ public:
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// Allocate ActualSize bytes, or more, for the named function. Return
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// a pointer to the allocated memory and update Size to reflect how much
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// memory was acutally allocated.
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virtual uint64_t startFunctionBody(const char *Name, uintptr_t &Size) = 0;
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virtual uint8_t *startFunctionBody(const char *Name, uintptr_t &Size) = 0;
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// Mark the end of the function, including how much of the allocated
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// memory was actually used.
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virtual void endFunctionBody(const char *Name, uint64_t FunctionStart,
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uint64_t FunctionEnd) = 0;
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virtual void endFunctionBody(const char *Name, uint8_t *FunctionStart,
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uint8_t *FunctionEnd) = 0;
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};
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class RuntimeDyld {
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@ -31,23 +31,19 @@ public:
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// Allocate ActualSize bytes, or more, for the named function. Return
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// a pointer to the allocated memory and update Size to reflect how much
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// memory was acutally allocated.
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uint64_t startFunctionBody(const char *Name, uintptr_t &Size) {
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uint8_t *startFunctionBody(const char *Name, uintptr_t &Size) {
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Function *F = M->getFunction(Name);
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assert(F && "No matching function in JIT IR Module!");
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return (uint64_t)JMM->startFunctionBody(F, Size);
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return JMM->startFunctionBody(F, Size);
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}
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// Mark the end of the function, including how much of the allocated
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// memory was actually used.
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void endFunctionBody(const char *Name, uint64_t FunctionStart,
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uint64_t FunctionEnd) {
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void endFunctionBody(const char *Name, uint8_t *FunctionStart,
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uint8_t *FunctionEnd) {
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Function *F = M->getFunction(Name);
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assert(F && "No matching function in JIT IR Module!");
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// The JITMemoryManager interface makes the unfortunate assumption that
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// the address space/sizes we're compiling on are the same as what we're
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// compiling for, so it uses pointer types for its addresses. Explicit
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// casts between them to deal with that.
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JMM->endFunctionBody(F, (uint8_t*)FunctionStart, (uint8_t*)FunctionEnd);
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JMM->endFunctionBody(F, FunctionStart, FunctionEnd);
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}
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};
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@ -16,6 +16,7 @@
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/ExecutionEngine/RuntimeDyld.h"
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#include "llvm/Object/MachOObject.h"
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@ -40,6 +41,10 @@ class RuntimeDyldImpl {
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// The MemoryManager to load objects into.
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RTDyldMemoryManager *MemMgr;
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// For each function, we have a MemoryBlock of it's instruction data.
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StringMap<sys::MemoryBlock> Functions;
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// Master symbol table. As modules are loaded and external symbols are
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// resolved, their addresses are stored here.
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StringMap<uint64_t> SymbolTable;
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@ -58,6 +63,8 @@ class RuntimeDyldImpl {
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return true;
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}
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void extractFunction(StringRef Name, uint8_t *StartAddress,
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uint8_t *EndAddress);
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bool resolveRelocation(uint32_t BaseSection, macho::RelocationEntry RE,
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SmallVectorImpl<void *> &SectionBases,
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SmallVectorImpl<StringRef> &SymbolNames);
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@ -79,9 +86,9 @@ public:
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bool loadObject(MemoryBuffer *InputBuffer);
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uint64_t getSymbolAddress(StringRef Name) {
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// Use lookup() rather than [] because we don't want to add an entry
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// if there isn't one already, which the [] operator does.
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return SymbolTable.lookup(Name);
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// FIXME: Just look up as a function for now. Overly simple of course.
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// Work in progress.
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return (uint64_t)Functions.lookup(Name).base();
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}
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sys::MemoryBlock getMemoryBlock() { return Data; }
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@ -96,7 +103,21 @@ public:
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StringRef getErrorString() { return ErrorStr; }
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};
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// FIXME: Relocations for targets other than x86_64.
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void RuntimeDyldImpl::extractFunction(StringRef Name, uint8_t *StartAddress,
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uint8_t *EndAddress) {
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// Allocate memory for the function via the memory manager.
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uintptr_t Size = EndAddress - StartAddress + 1;
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uint8_t *Mem = MemMgr->startFunctionBody(Name.data(), Size);
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assert(Size >= (uint64_t)(EndAddress - StartAddress + 1) &&
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"Memory manager failed to allocate enough memory!");
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// Copy the function payload into the memory block.
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memcpy(Mem, StartAddress, EndAddress - StartAddress + 1);
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MemMgr->endFunctionBody(Name.data(), Mem, Mem + Size);
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// Remember where we put it.
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Functions[Name] = sys::MemoryBlock(Mem, Size);
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DEBUG(dbgs() << " allocated to " << Mem << "\n");
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}
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bool RuntimeDyldImpl::
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resolveRelocation(uint32_t BaseSection, macho::RelocationEntry RE,
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SmallVectorImpl<void *> &SectionBases,
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@ -273,7 +294,7 @@ loadSegment32(const MachOObject *Obj,
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for (unsigned i = 0; i != Segment32LC->NumSections; ++i) {
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InMemoryStruct<macho::Section> Sect;
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Obj->ReadSection(*SegmentLCI, i, Sect);
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if (!Sect)
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if (!Sect)
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return Error("unable to load section: '" + Twine(i) + "'");
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// Remember any relocations the section has so we can resolve them later.
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@ -353,92 +374,72 @@ loadSegment64(const MachOObject *Obj,
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if (!Segment64LC)
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return Error("unable to load segment load command");
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// Map the segment into memory.
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std::string ErrorStr;
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Data = sys::Memory::AllocateRWX(Segment64LC->VMSize, 0, &ErrorStr);
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if (!Data.base())
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return Error("unable to allocate memory block: '" + ErrorStr + "'");
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memcpy(Data.base(), Obj->getData(Segment64LC->FileOffset,
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Segment64LC->FileSize).data(),
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Segment64LC->FileSize);
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memset((char*)Data.base() + Segment64LC->FileSize, 0,
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Segment64LC->VMSize - Segment64LC->FileSize);
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// Bind the section indices to addresses and record the relocations we
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// need to resolve.
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typedef std::pair<uint32_t, macho::RelocationEntry> RelocationMap;
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SmallVector<RelocationMap, 64> Relocations;
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SmallVector<void *, 16> SectionBases;
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for (unsigned i = 0; i != Segment64LC->NumSections; ++i) {
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for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) {
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InMemoryStruct<macho::Section64> Sect;
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Obj->ReadSection64(*SegmentLCI, i, Sect);
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Obj->ReadSection64(*SegmentLCI, SectNum, Sect);
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if (!Sect)
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return Error("unable to load section: '" + Twine(i) + "'");
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// Remember any relocations the section has so we can resolve them later.
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for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) {
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InMemoryStruct<macho::RelocationEntry> RE;
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Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE);
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Relocations.push_back(RelocationMap(j, *RE));
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}
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return Error("unable to load section: '" + Twine(SectNum) + "'");
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// FIXME: Improve check.
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if (Sect->Flags != 0x80000400)
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return Error("unsupported section type!");
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SectionBases.push_back((char*) Data.base() + Sect->Address);
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// Address and names of symbols in the section.
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typedef std::pair<uint64_t, StringRef> SymbolEntry;
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SmallVector<SymbolEntry, 64> Symbols;
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for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
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InMemoryStruct<macho::Symbol64TableEntry> STE;
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Obj->ReadSymbol64TableEntry(SymtabLC->SymbolTableOffset, i, STE);
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if (!STE)
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return Error("unable to read symbol: '" + Twine(i) + "'");
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if (STE->SectionIndex > Segment64LC->NumSections)
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return Error("invalid section index for symbol: '" + Twine() + "'");
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// Just skip symbols not defined in this section.
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if (STE->SectionIndex - 1 != SectNum)
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continue;
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// Get the symbol name.
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StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
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// FIXME: Check the symbol type and flags.
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if (STE->Type != 0xF) // external, defined in this section.
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return Error("unexpected symbol type!");
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if (STE->Flags != 0x0)
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return Error("unexpected symbol type!");
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uint64_t BaseAddress = Sect->Address;
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uint64_t Address = BaseAddress + STE->Value;
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// Remember the symbol.
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Symbols.push_back(SymbolEntry(Address, Name));
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DEBUG(dbgs() << "Function sym: '" << Name << "' @ " << Address << "\n");
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}
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// Sort the symbols by address, just in case they didn't come in that
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// way.
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array_pod_sort(Symbols.begin(), Symbols.end());
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// Extract the function data.
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uint8_t *Base = (uint8_t*)Obj->getData(Segment64LC->FileOffset,
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Segment64LC->FileSize).data();
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for (unsigned i = 0, e = Symbols.size() - 1; i != e; ++i) {
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uint64_t StartOffset = Symbols[i].first;
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uint64_t EndOffset = Symbols[i + 1].first - 1;
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DEBUG(dbgs() << "Extracting function: " << Symbols[i].second
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<< " from [" << StartOffset << ", " << EndOffset << "]\n");
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extractFunction(Symbols[i].second, Base + StartOffset, Base + EndOffset);
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}
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// The last symbol we do after since the end address is calculated
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// differently because there is no next symbol to reference.
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uint64_t StartOffset = Symbols[Symbols.size() - 1].first;
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uint64_t EndOffset = Sect->Size - 1;
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DEBUG(dbgs() << "Extracting function: " << Symbols[Symbols.size()-1].second
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<< " from [" << StartOffset << ", " << EndOffset << "]\n");
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extractFunction(Symbols[Symbols.size()-1].second,
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Base + StartOffset, Base + EndOffset);
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}
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// Bind all the symbols to address. Keep a record of the names for use
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// by relocation resolution.
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SmallVector<StringRef, 64> SymbolNames;
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for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
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InMemoryStruct<macho::Symbol64TableEntry> STE;
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Obj->ReadSymbol64TableEntry(SymtabLC->SymbolTableOffset, i, STE);
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if (!STE)
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return Error("unable to read symbol: '" + Twine(i) + "'");
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// Get the symbol name.
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StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
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SymbolNames.push_back(Name);
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// Just skip undefined symbols. They'll be loaded from whatever
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// module they come from (or system dylib) when we resolve relocations
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// involving them.
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if (STE->SectionIndex == 0)
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continue;
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unsigned Index = STE->SectionIndex - 1;
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if (Index >= Segment64LC->NumSections)
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return Error("invalid section index for symbol: '" + Twine() + "'");
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// Get the section base address.
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void *SectionBase = SectionBases[Index];
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// Get the symbol address.
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uint64_t Address = (uint64_t) SectionBase + STE->Value;
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// FIXME: Check the symbol type and flags.
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if (STE->Type != 0xF)
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return Error("unexpected symbol type!");
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if (STE->Flags != 0x0)
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return Error("unexpected symbol type!");
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DEBUG(dbgs() << "Symbol: '" << Name << "' @ " << Address << "\n");
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SymbolTable[Name] = Address;
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}
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// Now resolve any relocations.
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for (unsigned i = 0, e = Relocations.size(); i != e; ++i) {
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if (resolveRelocation(Relocations[i].first, Relocations[i].second,
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SectionBases, SymbolNames))
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return true;
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}
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// We've loaded the section; now mark the functions in it as executable.
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// FIXME: We really should use the MemoryManager for this.
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sys::Memory::setRangeExecutable(Data.base(), Data.size());
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return false;
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}
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@ -44,14 +44,14 @@ Action(cl::desc("Action to perform:"),
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// support library allocation routines directly.
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class TrivialMemoryManager : public RTDyldMemoryManager {
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public:
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uint64_t startFunctionBody(const char *Name, uintptr_t &Size);
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void endFunctionBody(const char *Name, uint64_t FunctionStart,
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uint64_t FunctionEnd) {}
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uint8_t *startFunctionBody(const char *Name, uintptr_t &Size);
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void endFunctionBody(const char *Name, uint8_t *FunctionStart,
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uint8_t *FunctionEnd) {}
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};
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uint64_t TrivialMemoryManager::startFunctionBody(const char *Name,
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uint8_t *TrivialMemoryManager::startFunctionBody(const char *Name,
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uintptr_t &Size) {
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return (uint64_t)sys::Memory::AllocateRWX(Size, 0, 0).base();
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return (uint8_t*)sys::Memory::AllocateRWX(Size, 0, 0).base();
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}
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static const char *ProgramName;
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