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Improve MachineMemOperand handling.
- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions. This eliminates MachineInstr's std::list member and allows the data to be created by isel and live for the remainder of codegen, avoiding a lot of copying and unnecessary translation. This also shrinks MemSDNode. - Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated fields for MachineMemOperands. - Change MemSDNode to have a MachineMemOperand member instead of its own fields with the same information. This introduces some redundancy, but it's more consistent with what MachineInstr will eventually want. - Ignore alignment when searching for redundant loads for CSE, but remember the greatest alignment. Target-specific code which previously used MemOperandSDNodes with generic SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range so that the SelectionDAG framework knows that MachineMemOperand information is available. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82794 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -17,6 +17,7 @@
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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@@ -203,11 +204,11 @@ TargetInstrInfo::foldMemoryOperand(MachineFunction &MF,
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"Folded a use to a non-load!");
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const MachineFrameInfo &MFI = *MF.getFrameInfo();
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assert(MFI.getObjectOffset(FrameIndex) != -1);
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MachineMemOperand MMO(PseudoSourceValue::getFixedStack(FrameIndex),
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Flags,
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/*Offset=*/0,
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MFI.getObjectSize(FrameIndex),
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MFI.getObjectAlignment(FrameIndex));
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MachineMemOperand *MMO =
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MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FrameIndex),
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Flags, /*Offset=*/0,
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MFI.getObjectSize(FrameIndex),
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MFI.getObjectAlignment(FrameIndex));
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NewMI->addMemOperand(MF, MMO);
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return NewMI;
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@@ -232,9 +233,8 @@ TargetInstrInfo::foldMemoryOperand(MachineFunction &MF,
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if (!NewMI) return 0;
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// Copy the memoperands from the load to the folded instruction.
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for (std::list<MachineMemOperand>::iterator I = LoadMI->memoperands_begin(),
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E = LoadMI->memoperands_end(); I != E; ++I)
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NewMI->addMemOperand(MF, *I);
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NewMI->setMemRefs(LoadMI->memoperands_begin(),
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LoadMI->memoperands_end());
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return NewMI;
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}
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