rename ThreadBlock to ProcessBlock, since it does other things than

just simple threading.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60157 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2008-11-27 07:20:04 +00:00
parent 109872e360
commit c7bcbf6903

View File

@ -56,7 +56,7 @@ namespace {
JumpThreading() : FunctionPass(&ID) {}
bool runOnFunction(Function &F);
bool ThreadBlock(BasicBlock *BB);
bool ProcessBlock(BasicBlock *BB);
void ThreadEdge(BasicBlock *BB, BasicBlock *PredBB, BasicBlock *SuccBB);
BasicBlock *FactorCommonPHIPreds(PHINode *PN, Constant *CstVal);
@ -85,7 +85,7 @@ bool JumpThreading::runOnFunction(Function &F) {
AnotherIteration = false;
bool Changed = false;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
while (ThreadBlock(I))
while (ProcessBlock(I))
Changed = true;
AnotherIteration = Changed;
EverChanged |= Changed;
@ -187,9 +187,9 @@ static void MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB) {
}
/// ThreadBlock - If there are any predecessors whose control can be threaded
/// ProcessBlock - If there are any predecessors whose control can be threaded
/// through to a successor, transform them now.
bool JumpThreading::ThreadBlock(BasicBlock *BB) {
bool JumpThreading::ProcessBlock(BasicBlock *BB) {
// If this block has a single predecessor, and if that pred has a single
// successor, merge the blocks. This encourages recursive jump threading
// because now the condition in this block can be threaded through