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Fix a case where debug_value could affect codegen.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94866 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -838,6 +838,18 @@ void RALocal::AllocateBasicBlock(MachineBasicBlock &MBB) {
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}
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}
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// If a DEBUG_VALUE says something is located in a spilled register,
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// change the DEBUG_VALUE to be undef, which prevents the register
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// from being reloaded here. Doing that would change the generated
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// code, unless another use immediately follows this instruction.
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if (MI->getOpcode()==TargetInstrInfo::DEBUG_VALUE &&
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MI->getNumOperands()==3 && MI->getOperand(0).isReg()) {
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unsigned VirtReg = MI->getOperand(0).getReg();
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if (VirtReg && TargetRegisterInfo::isVirtualRegister(VirtReg) &&
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!getVirt2PhysRegMapSlot(VirtReg))
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MI->getOperand(0).setReg(0U);
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}
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// Get the used operands into registers. This has the potential to spill
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// incoming values if we are out of registers. Note that we completely
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// ignore physical register uses here. We assume that if an explicit
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