Use raw_ostream throughout the AsmPrinter.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@55092 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Owen Anderson
2008-08-21 00:14:44 +00:00
parent f4a97da407
commit cb37188323
66 changed files with 448 additions and 180 deletions

View File

@ -35,7 +35,7 @@ namespace {
: DataLayout(&M) {}
virtual bool WantsWholeFile() const { return true; }
virtual bool addPassesToEmitWholeFile(PassManager &PM, std::ostream &Out,
virtual bool addPassesToEmitWholeFile(PassManager &PM, raw_ostream &Out,
CodeGenFileType FileType, bool Fast);
// This class always works, but shouldn't be the default in most cases.
@ -1191,7 +1191,7 @@ void MSILWriter::printBasicBlock(const BasicBlock* BB) {
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
const Instruction* Inst = I;
// Comment llvm original instruction
Out << "\n//" << *Inst << "\n";
// Out << "\n//" << *Inst << "\n";
// Do not handle PHI instruction in current block
if (Inst->getOpcode()==Instruction::PHI) continue;
// Print instruction
@ -1367,8 +1367,8 @@ void MSILWriter::printStaticInitializerList() {
for (std::vector<StaticInitializer>::const_iterator I = InitList.begin(),
E = InitList.end(); I!=E; ++I) {
if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(I->constant)) {
Out << "\n// Init " << getValueName(VarI->first) << ", offset " <<
utostr(I->offset) << ", type "<< *I->constant->getType() << "\n\n";
// Out << "\n// Init " << getValueName(VarI->first) << ", offset " <<
// utostr(I->offset) << ", type "<< *I->constant->getType() << "\n\n";
// Load variable address
printValueLoad(VarI->first);
// Add offset
@ -1648,7 +1648,7 @@ void MSILWriter::printExternals() {
// External Interface declaration
//===----------------------------------------------------------------------===//
bool MSILTarget::addPassesToEmitWholeFile(PassManager &PM, std::ostream &o,
bool MSILTarget::addPassesToEmitWholeFile(PassManager &PM, raw_ostream &o,
CodeGenFileType FileType, bool Fast)
{
if (FileType != TargetMachine::AssemblyFile) return true;