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MC: Add TargetMachine support for setting the value of MCRelaxAll with
-filetype=obj. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@104747 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -101,7 +101,9 @@ protected: // Can only create subclasses.
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/// AsmInfo - Contains target specific asm information.
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/// AsmInfo - Contains target specific asm information.
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///
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///
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const MCAsmInfo *AsmInfo;
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const MCAsmInfo *AsmInfo;
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unsigned MCRelaxAll : 1;
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public:
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public:
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virtual ~TargetMachine();
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virtual ~TargetMachine();
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@ -158,6 +160,14 @@ public:
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///
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///
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virtual const TargetELFWriterInfo *getELFWriterInfo() const { return 0; }
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virtual const TargetELFWriterInfo *getELFWriterInfo() const { return 0; }
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/// hasMCRelaxAll - Check whether all machine code instructions should be
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/// relaxed.
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bool hasMCRelaxAll() const { return MCRelaxAll; }
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/// setMCRelaxAll - Set whether all machine code instructions should be
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/// relaxed.
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void setMCRelaxAll(bool Value) { MCRelaxAll = Value; }
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/// getRelocationModel - Returns the code generation relocation model. The
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/// getRelocationModel - Returns the code generation relocation model. The
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/// choices are static, PIC, and dynamic-no-pic, and target default.
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/// choices are static, PIC, and dynamic-no-pic, and target default.
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static Reloc::Model getRelocationModel();
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static Reloc::Model getRelocationModel();
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@ -160,8 +160,10 @@ bool LLVMTargetMachine::addPassesToEmitFile(PassManagerBase &PM,
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TargetAsmBackend *TAB = getTarget().createAsmBackend(TargetTriple);
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TargetAsmBackend *TAB = getTarget().createAsmBackend(TargetTriple);
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if (MCE == 0 || TAB == 0)
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if (MCE == 0 || TAB == 0)
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return true;
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return true;
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AsmStreamer.reset(createMachOStreamer(*Context, *TAB, Out, MCE));
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AsmStreamer.reset(getTarget().createObjectStreamer(TargetTriple, *Context,
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*TAB, Out, MCE,
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hasMCRelaxAll()));
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break;
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break;
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}
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}
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case CGFT_Null:
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case CGFT_Null:
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@ -212,7 +212,8 @@ FunctionSections("ffunction-sections",
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//
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//
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TargetMachine::TargetMachine(const Target &T)
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TargetMachine::TargetMachine(const Target &T)
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: TheTarget(T), AsmInfo(0) {
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: TheTarget(T), AsmInfo(0),
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MCRelaxAll(false) {
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// Typically it will be subtargets that will adjust FloatABIType from Default
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// Typically it will be subtargets that will adjust FloatABIType from Default
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// to Soft or Hard.
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// to Soft or Hard.
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if (UseSoftFloat)
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if (UseSoftFloat)
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