Move the personality function from LandingPadInst to Function

The personality routine currently lives in the LandingPadInst.

This isn't desirable because:
- All LandingPadInsts in the same function must have the same
  personality routine.  This means that each LandingPadInst beyond the
  first has an operand which produces no additional information.

- There is ongoing work to introduce EH IR constructs other than
  LandingPadInst.  Moving the personality routine off of any one
  particular Instruction and onto the parent function seems a lot better
  than have N different places a personality function can sneak onto an
  exceptional function.

Differential Revision: http://reviews.llvm.org/D10429

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239940 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
David Majnemer
2015-06-17 20:52:32 +00:00
parent 4412d4b51f
commit cc714e2142
313 changed files with 1350 additions and 1258 deletions
+4
View File
@@ -548,6 +548,10 @@ void AsmPrinter::EmitFunctionHeader() {
if (F->hasPrefixData())
EmitGlobalConstant(F->getPrefixData());
// Emit the personality function.
if (F->hasPersonalityFn())
EmitGlobalConstant(F->getPersonalityFn());
// Emit the CurrentFnSym. This is a virtual function to allow targets to
// do their wild and crazy things as required.
EmitFunctionEntryLabel();