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add the ability to walk the scope tree and insert at not-the-current
scope. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@126591 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -96,6 +96,9 @@ public:
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ScopedHashTableScope(ScopedHashTable<K, V, KInfo, AllocatorTy> &HT);
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~ScopedHashTableScope();
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ScopedHashTableScope *getParentScope() { return PrevScope; }
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const ScopedHashTableScope *getParentScope() const { return PrevScope; }
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private:
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friend class ScopedHashTable<K, V, KInfo, AllocatorTy>;
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ScopedHashTableVal<K, V> *getLastValInScope() {
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@ -141,9 +144,14 @@ public:
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template <typename K, typename V, typename KInfo, typename AllocatorTy>
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class ScopedHashTable {
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public:
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/// ScopeTy - This is a helpful typedef that allows clients to get easy access
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/// to the name of the scope for this hash table.
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typedef ScopedHashTableScope<K, V, KInfo, AllocatorTy> ScopeTy;
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private:
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typedef ScopedHashTableVal<K, V> ValTy;
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DenseMap<K, ValTy*, KInfo> TopLevelMap;
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ScopedHashTableScope<K, V, KInfo, AllocatorTy> *CurScope;
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ScopeTy *CurScope;
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AllocatorTy Allocator;
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@ -157,9 +165,6 @@ public:
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assert(CurScope == 0 && TopLevelMap.empty() && "Scope imbalance!");
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}
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/// ScopeTy - This is a helpful typedef that allows clients to get easy access
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/// to the name of the scope for this hash table.
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typedef ScopedHashTableScope<K, V, KInfo, AllocatorTy> ScopeTy;
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/// Access to the allocator.
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typedef typename ReferenceAdder<AllocatorTy>::result AllocatorRefTy;
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@ -180,13 +185,7 @@ public:
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}
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void insert(const K &Key, const V &Val) {
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assert(CurScope && "No scope active!");
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ScopedHashTableVal<K, V> *&KeyEntry = TopLevelMap[Key];
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KeyEntry = ValTy::Create(CurScope->getLastValInScope(), KeyEntry, Key, Val,
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Allocator);
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CurScope->setLastValInScope(KeyEntry);
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insertIntoScope(CurScope, Key, Val);
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}
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typedef ScopedHashTableIterator<K, V, KInfo> iterator;
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@ -199,6 +198,21 @@ public:
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if (I == TopLevelMap.end()) return end();
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return iterator(I->second);
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}
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ScopeTy *getCurScope() { return CurScope; }
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const ScopeTy *getCurScope() const { return CurScope; }
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/// insertIntoScope - This inserts the specified key/value at the specified
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/// (possibly not the current) scope. While it is ok to insert into a scope
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/// that isn't the current one, it isn't ok to insert *underneath* an existing
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/// value of the specified key.
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void insertIntoScope(ScopeTy *S, const K &Key, const V &Val) {
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assert(S && "No scope active!");
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ScopedHashTableVal<K, V> *&KeyEntry = TopLevelMap[Key];
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KeyEntry = ValTy::Create(S->getLastValInScope(), KeyEntry, Key, Val,
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Allocator);
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S->setLastValInScope(KeyEntry);
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}
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};
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/// ScopedHashTableScope ctor - Install this as the current scope for the hash
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