Remove "fixers" for problems in GCC generated code that cannot be generated

anymore.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2771 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-06-25 15:55:03 +00:00
parent c43fa80e1f
commit ce0141ec22

View File

@ -29,8 +29,6 @@
#include <iostream>
static Statistic<> NumTypeSymtabEntriesKilled("cleangcc\t- Number of unused typenames removed from symtab");
static Statistic<> NumCastsMoved("cleangcc\t- Number of casts removed from head of basic block");
static Statistic<> NumRefactoredPreds("cleangcc\t- Number of predecessor blocks refactored");
using std::vector;
@ -44,14 +42,15 @@ namespace {
//
// Also, initialize instance variables.
//
bool doInitialization(Module *M);
// runOnFunction - This method simplifies the specified function hopefully.
//
bool runOnFunction(Function *F);
bool doInitialization(Module &M);
// FIXME:
// FIXME: This FunctionPass should be a PASS!
// FIXME:
bool runOnFunction(Function &F) { return false; }
// doPassFinalization - Strip out type names that are unused by the program
bool doFinalization(Module *M);
bool doFinalization(Module &M);
// getAnalysisUsage - This function needs FindUsedTypes to do its job...
//
@ -85,12 +84,10 @@ static inline bool ShouldNukeSymtabEntry(const std::pair<std::string,Value*>&E){
// entries for primitive types. These are never used for linking in GCC and
// they make the output uglier to look at, so we nuke them.
//
bool CleanupGCCOutput::doInitialization(Module *M) {
bool CleanupGCCOutput::doInitialization(Module &M) {
bool Changed = false;
if (M->hasSymbolTable()) {
SymbolTable *ST = M->getSymbolTable();
if (SymbolTable *ST = M.getSymbolTable()) {
// Check the symbol table for superfluous type entries...
//
// Grab the 'type' plane of the module symbol...
@ -118,183 +115,10 @@ bool CleanupGCCOutput::doInitialization(Module *M) {
}
// FixCastsAndPHIs - The LLVM GCC has a tendancy to intermix Cast instructions
// in with the PHI nodes. These cast instructions are potentially there for two
// different reasons:
//
// 1. The cast could be for an early PHI, and be accidentally inserted before
// another PHI node. In this case, the PHI node should be moved to the end
// of the PHI nodes in the basic block. We know that it is this case if
// the source for the cast is a PHI node in this basic block.
//
// 2. If not #1, the cast must be a source argument for one of the PHI nodes
// in the current basic block. If this is the case, the cast should be
// lifted into the basic block for the appropriate predecessor.
//
static inline bool FixCastsAndPHIs(BasicBlock *BB) {
bool CleanupGCCOutput::doFinalization(Module &M) {
bool Changed = false;
BasicBlock::iterator InsertPos = BB->begin();
// Find the end of the interesting instructions...
while (isa<PHINode>(*InsertPos) || isa<CastInst>(*InsertPos)) ++InsertPos;
// Back the InsertPos up to right after the last PHI node.
while (InsertPos != BB->begin() && isa<CastInst>(*(InsertPos-1))) --InsertPos;
// No PHI nodes, quick exit.
if (InsertPos == BB->begin()) return false;
// Loop over all casts trapped between the PHI's...
BasicBlock::iterator I = BB->begin();
while (I != InsertPos) {
if (CastInst *CI = dyn_cast<CastInst>(*I)) { // Fix all cast instructions
Value *Src = CI->getOperand(0);
// Move the cast instruction to the current insert position...
--InsertPos; // New position for cast to go...
std::swap(*InsertPos, *I); // Cast goes down, PHI goes up
Changed = true;
++NumCastsMoved;
if (isa<PHINode>(Src) && // Handle case #1
cast<PHINode>(Src)->getParent() == BB) {
// We're done for case #1
} else { // Handle case #2
// In case #2, we have to do a few things:
// 1. Remove the cast from the current basic block.
// 2. Identify the PHI node that the cast is for.
// 3. Find out which predecessor the value is for.
// 4. Move the cast to the end of the basic block that it SHOULD be
//
// Remove the cast instruction from the basic block. The remove only
// invalidates iterators in the basic block that are AFTER the removed
// element. Because we just moved the CastInst to the InsertPos, no
// iterators get invalidated.
//
BB->getInstList().remove(InsertPos);
// Find the PHI node. Since this cast was generated specifically for a
// PHI node, there can only be a single PHI node using it.
//
assert(CI->use_size() == 1 && "Exactly one PHI node should use cast!");
PHINode *PN = cast<PHINode>(*CI->use_begin());
// Find out which operand of the PHI it is...
unsigned i;
for (i = 0; i < PN->getNumIncomingValues(); ++i)
if (PN->getIncomingValue(i) == CI)
break;
assert(i != PN->getNumIncomingValues() && "PHI doesn't use cast!");
// Get the predecessor the value is for...
BasicBlock *Pred = PN->getIncomingBlock(i);
// Reinsert the cast right before the terminator in Pred.
Pred->getInstList().insert(Pred->end()-1, CI);
Changed = true;
}
} else {
++I;
}
}
return Changed;
}
// RefactorPredecessor - When we find out that a basic block is a repeated
// predecessor in a PHI node, we have to refactor the function until there is at
// most a single instance of a basic block in any predecessor list.
//
static inline void RefactorPredecessor(BasicBlock *BB, BasicBlock *Pred) {
Function *M = BB->getParent();
assert(find(pred_begin(BB), pred_end(BB), Pred) != pred_end(BB) &&
"Pred is not a predecessor of BB!");
// Create a new basic block, adding it to the end of the function.
BasicBlock *NewBB = new BasicBlock("", M);
// Add an unconditional branch to BB to the new block.
NewBB->getInstList().push_back(new BranchInst(BB));
// Get the terminator that causes a branch to BB from Pred.
TerminatorInst *TI = Pred->getTerminator();
// Find the first use of BB in the terminator...
User::op_iterator OI = find(TI->op_begin(), TI->op_end(), BB);
assert(OI != TI->op_end() && "Pred does not branch to BB!!!");
// Change the use of BB to point to the new stub basic block
*OI = NewBB;
// Now we need to loop through all of the PHI nodes in BB and convert their
// first incoming value for Pred to reference the new basic block instead.
//
for (BasicBlock::iterator I = BB->begin();
PHINode *PN = dyn_cast<PHINode>(*I); ++I) {
int BBIdx = PN->getBasicBlockIndex(Pred);
assert(BBIdx != -1 && "PHI node doesn't have an entry for Pred!");
// The value that used to look like it came from Pred now comes from NewBB
PN->setIncomingBlock((unsigned)BBIdx, NewBB);
}
}
// runOnFunction - Loop through the function and fix problems with the PHI nodes
// in the current function. The problem is that PHI nodes might exist with
// multiple entries for the same predecessor. GCC sometimes generates code that
// looks like this:
//
// bb7: br bool %cond1004, label %bb8, label %bb8
// bb8: %reg119 = phi uint [ 0, %bb7 ], [ 1, %bb7 ]
//
// which is completely illegal LLVM code. To compensate for this, we insert
// an extra basic block, and convert the code to look like this:
//
// bb7: br bool %cond1004, label %bbX, label %bb8
// bbX: br label bb8
// bb8: %reg119 = phi uint [ 0, %bbX ], [ 1, %bb7 ]
//
//
bool CleanupGCCOutput::runOnFunction(Function *M) {
bool Changed = false;
// Don't use iterators because invalidation gets messy...
for (unsigned MI = 0; MI < M->size(); ++MI) {
BasicBlock *BB = M->getBasicBlocks()[MI];
Changed |= FixCastsAndPHIs(BB);
if (isa<PHINode>(BB->front())) {
const vector<BasicBlock*> Preds(pred_begin(BB), pred_end(BB));
// Handle the problem. Sort the list of predecessors so that it is easy
// to decide whether or not duplicate predecessors exist.
vector<BasicBlock*> SortedPreds(Preds);
sort(SortedPreds.begin(), SortedPreds.end());
// Loop over the predecessors, looking for adjacent BB's that are equal.
BasicBlock *LastOne = 0;
for (unsigned i = 0; i < Preds.size(); ++i) {
if (SortedPreds[i] == LastOne) { // Found a duplicate.
RefactorPredecessor(BB, SortedPreds[i]);
++NumRefactoredPreds;
Changed = true;
}
LastOne = SortedPreds[i];
}
}
}
return Changed;
}
bool CleanupGCCOutput::doFinalization(Module *M) {
bool Changed = false;
if (M->hasSymbolTable()) {
SymbolTable *ST = M->getSymbolTable();
if (SymbolTable *ST = M.getSymbolTable()) {
const std::set<const Type *> &UsedTypes =
getAnalysis<FindUsedTypes>().getTypes();