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Take advantage of undefined behavior if the source program tries to GEP
beyond the end of an alloca to make FastDSE faster and more aggressive. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@39945 91177308-0d34-0410-b5e6-96231b3b80d8
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ce17b1c1f8
@ -61,17 +61,10 @@ namespace {
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// See through pointer-to-pointer bitcasts
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while (isa<BitCastInst>(v) || isa<GetElementPtrInst>(v))
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if (BitCastInst* C = dyn_cast<BitCastInst>(v)) {
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if (isa<PointerType>(C->getSrcTy()))
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v = C->getOperand(0);
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else
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break;
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} else if (GetElementPtrInst* G = dyn_cast<GetElementPtrInst>(v)) {
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if (G->hasAllZeroIndices())
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v = G->getOperand(0);
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else
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break;
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}
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if (BitCastInst* C = dyn_cast<BitCastInst>(v))
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v = C->getOperand(0);
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else if (GetElementPtrInst* G = dyn_cast<GetElementPtrInst>(v))
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v = G->getOperand(0);
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}
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// getAnalysisUsage - We require post dominance frontiers (aka Control
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