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https://github.com/c64scene-ar/llvm-6502.git
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x86_64 now uses the correct ELF e_machine type
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72986 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -14,5 +14,6 @@
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#include "X86ELFWriterInfo.h"
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using namespace llvm;
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X86ELFWriterInfo::X86ELFWriterInfo() : TargetELFWriterInfo(EM_386) {}
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X86ELFWriterInfo::X86ELFWriterInfo(bool is64Bit) :
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TargetELFWriterInfo(is64Bit ? EM_X86_64 : EM_386) {}
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X86ELFWriterInfo::~X86ELFWriterInfo() {}
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@ -20,7 +20,7 @@ namespace llvm {
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class X86ELFWriterInfo : public TargetELFWriterInfo {
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public:
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X86ELFWriterInfo();
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X86ELFWriterInfo(bool is64Bit);
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virtual ~X86ELFWriterInfo();
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};
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@ -133,7 +133,8 @@ X86TargetMachine::X86TargetMachine(const Module &M, const std::string &FS,
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DataLayout(Subtarget.getDataLayout()),
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FrameInfo(TargetFrameInfo::StackGrowsDown,
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Subtarget.getStackAlignment(), Subtarget.is64Bit() ? -8 : -4),
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InstrInfo(*this), JITInfo(*this), TLInfo(*this) {
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InstrInfo(*this), JITInfo(*this), TLInfo(*this),
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ELFWriterInfo(Subtarget.is64Bit()) {
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DefRelocModel = getRelocationModel();
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// FIXME: Correctly select PIC model for Win64 stuff
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if (getRelocationModel() == Reloc::Default) {
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