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Add an initial implementation of LazyValueInfo updating for JumpThreading. Disabled for now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@109424 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -57,6 +57,10 @@ public:
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/// constant on the specified edge. Return null if not.
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/// constant on the specified edge. Return null if not.
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Constant *getConstantOnEdge(Value *V, BasicBlock *FromBB, BasicBlock *ToBB);
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Constant *getConstantOnEdge(Value *V, BasicBlock *FromBB, BasicBlock *ToBB);
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/// threadEdge - Inform the analysis cache that we have threaded an edge from
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/// PredBB to OldSucc to be from PredBB to NewSucc instead.
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void threadEdge(BasicBlock *PredBB, BasicBlock *OldSucc, BasicBlock *NewSucc);
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// Implementation boilerplate.
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// Implementation boilerplate.
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@ -217,6 +217,11 @@ namespace {
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/// ValueCache - This is all of the cached information for all values,
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/// ValueCache - This is all of the cached information for all values,
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/// mapped from Value* to key information.
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/// mapped from Value* to key information.
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DenseMap<Value*, ValueCacheEntryTy> ValueCache;
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DenseMap<Value*, ValueCacheEntryTy> ValueCache;
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/// OverDefinedCache - This tracks, on a per-block basis, the set of
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/// values that are over-defined at the end of that block. This is required
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/// for cache updating.
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DenseMap<BasicBlock*, std::set<Value*> > OverDefinedCache;
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public:
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public:
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/// getValueInBlock - This is the query interface to determine the lattice
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/// getValueInBlock - This is the query interface to determine the lattice
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@ -226,6 +231,11 @@ namespace {
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/// getValueOnEdge - This is the query interface to determine the lattice
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/// getValueOnEdge - This is the query interface to determine the lattice
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/// value for the specified Value* that is true on the specified edge.
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/// value for the specified Value* that is true on the specified edge.
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LVILatticeVal getValueOnEdge(Value *V, BasicBlock *FromBB,BasicBlock *ToBB);
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LVILatticeVal getValueOnEdge(Value *V, BasicBlock *FromBB,BasicBlock *ToBB);
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/// threadEdge - This is the update interface to inform the cache that an
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/// edge from PredBB to OldSucc has been threaded to be from PredBB to
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/// NewSucc.
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void threadEdge(BasicBlock *PredBB,BasicBlock *OldSucc,BasicBlock *NewSucc);
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};
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};
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} // end anonymous namespace
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} // end anonymous namespace
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@ -270,12 +280,17 @@ namespace {
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/// This is all of the cached information about this value.
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/// This is all of the cached information about this value.
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ValueCacheEntryTy &Cache;
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ValueCacheEntryTy &Cache;
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/// This tracks, for each block, what values are overdefined.
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DenseMap<BasicBlock*, std::set<Value*> > &OverDefinedCache;
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/// NewBlocks - This is a mapping of the new BasicBlocks which have been
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/// NewBlocks - This is a mapping of the new BasicBlocks which have been
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/// added to cache but that are not in sorted order.
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/// added to cache but that are not in sorted order.
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DenseMap<BasicBlock*, LVILatticeVal> NewBlockInfo;
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DenseMap<BasicBlock*, LVILatticeVal> NewBlockInfo;
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public:
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public:
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LVIQuery(Value *V, ValueCacheEntryTy &VC) : Val(V), Cache(VC) {
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LVIQuery(Value *V, ValueCacheEntryTy &VC,
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DenseMap<BasicBlock*, std::set<Value*> > &ODC)
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: Val(V), Cache(VC), OverDefinedCache(ODC) {
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}
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}
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~LVIQuery() {
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~LVIQuery() {
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@ -306,6 +321,11 @@ namespace {
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array_pod_sort(Cache.begin(), Cache.end(),
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array_pod_sort(Cache.begin(), Cache.end(),
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BlockCacheEntryComparator::Compare);
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BlockCacheEntryComparator::Compare);
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for (DenseMap<BasicBlock*, LVILatticeVal>::iterator
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I = NewBlockInfo.begin(), E = NewBlockInfo.end(); I != E; ++I) {
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if (I->second.isOverdefined())
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OverDefinedCache[I->first].insert(Val);
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}
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}
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}
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LVILatticeVal getBlockValue(BasicBlock *BB);
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LVILatticeVal getBlockValue(BasicBlock *BB);
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@ -474,7 +494,8 @@ LVILatticeVal LazyValueInfoCache::getValueInBlock(Value *V, BasicBlock *BB) {
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DEBUG(dbgs() << "LVI Getting block end value " << *V << " at '"
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DEBUG(dbgs() << "LVI Getting block end value " << *V << " at '"
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<< BB->getName() << "'\n");
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<< BB->getName() << "'\n");
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LVILatticeVal Result = LVIQuery(V, ValueCache[V]).getBlockValue(BB);
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LVILatticeVal Result = LVIQuery(V, ValueCache[V],
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OverDefinedCache).getBlockValue(BB);
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DEBUG(dbgs() << " Result = " << Result << "\n");
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DEBUG(dbgs() << " Result = " << Result << "\n");
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return Result;
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return Result;
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@ -488,14 +509,75 @@ getValueOnEdge(Value *V, BasicBlock *FromBB, BasicBlock *ToBB) {
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DEBUG(dbgs() << "LVI Getting edge value " << *V << " from '"
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DEBUG(dbgs() << "LVI Getting edge value " << *V << " from '"
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<< FromBB->getName() << "' to '" << ToBB->getName() << "'\n");
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<< FromBB->getName() << "' to '" << ToBB->getName() << "'\n");
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LVILatticeVal Result =
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LVILatticeVal Result =
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LVIQuery(V, ValueCache[V]).getEdgeValue(FromBB, ToBB);
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LVIQuery(V, ValueCache[V],
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OverDefinedCache).getEdgeValue(FromBB, ToBB);
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DEBUG(dbgs() << " Result = " << Result << "\n");
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DEBUG(dbgs() << " Result = " << Result << "\n");
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return Result;
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return Result;
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}
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}
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void LazyValueInfoCache::threadEdge(BasicBlock *PredBB, BasicBlock *OldSucc,
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BasicBlock *NewSucc) {
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// When an edge in the graph has been threaded, values that we could not
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// determine a value for before (i.e. were marked overdefined) may be possible
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// to solve now. We do NOT try to proactively update these values. Instead,
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// we clear their entries from the cache, and allow lazy updating to recompute
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// them when needed.
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// The updating process is fairly simple: we need to dropped cached info
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// for all values that were marked overdefined in OldSucc, and for those same
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// values in any successor of OldSucc (except NewSucc) in which they were
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// also marked overdefined.
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std::vector<BasicBlock*> worklist;
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worklist.push_back(OldSucc);
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std::set<Value*> ClearSet = OverDefinedCache[OldSucc];
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LVILatticeVal OverDef;
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OverDef.markOverdefined();
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// Use a worklist to perform a depth-first search of OldSucc's successors.
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// NOTE: We do not need a visited list since any blocks we have already
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// visited will have had their overdefined markers cleared already, and we
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// thus won't loop to their successors.
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while (!worklist.empty()) {
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BasicBlock *ToUpdate = worklist.back();
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worklist.pop_back();
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// Skip blocks only accessible through NewSucc.
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if (ToUpdate == NewSucc) continue;
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bool changed = false;
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std::set<Value*> &CurrentSet = OverDefinedCache[ToUpdate];
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for (std::set<Value*>::iterator I = ClearSet.begin(),E = ClearSet.end();
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I != E; ++I) {
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// If a value was marked overdefined in OldSucc, and is here too...
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if (CurrentSet.count(*I)) {
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// Remove it from the caches.
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ValueCacheEntryTy &Entry = ValueCache[*I];
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ValueCacheEntryTy::iterator CI =
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std::lower_bound(Entry.begin(), Entry.end(),
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std::make_pair(ToUpdate, OverDef),
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BlockCacheEntryComparator());
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assert(CI != Entry.end() && "Couldn't find entry to update?");
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Entry.erase(CI);
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CurrentSet.erase(*I);
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// If we removed anything, then we potentially need to update
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// blocks successors too.
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changed = true;
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}
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}
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if (!changed) continue;
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worklist.insert(worklist.end(), succ_begin(ToUpdate), succ_end(ToUpdate));
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}
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}
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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// LazyValueInfo Impl
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// LazyValueInfo Impl
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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@ -579,4 +661,7 @@ LazyValueInfo::getPredicateOnEdge(unsigned Pred, Value *V, Constant *C,
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return Unknown;
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return Unknown;
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}
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}
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void LazyValueInfo::threadEdge(BasicBlock *PredBB, BasicBlock *OldSucc,
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BasicBlock* NewSucc) {
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getCache(PImpl).threadEdge(PredBB, OldSucc, NewSucc);
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}
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@ -1314,6 +1314,9 @@ bool JumpThreading::ThreadEdge(BasicBlock *BB,
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<< ", across block:\n "
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<< ", across block:\n "
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<< *BB << "\n");
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<< *BB << "\n");
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if (LVI)
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LVI->threadEdge(PredBB, BB, SuccBB);
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// We are going to have to map operands from the original BB block to the new
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// We are going to have to map operands from the original BB block to the new
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// copy of the block 'NewBB'. If there are PHI nodes in BB, evaluate them to
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// copy of the block 'NewBB'. If there are PHI nodes in BB, evaluate them to
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// account for entry from PredBB.
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// account for entry from PredBB.
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