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Remove comment that no target supports 128-bit IEEE floats
The soon-to-be-committed SystemZ port uses 128-bit IEEE floats. MIPS64 GNU/Linux does too (albeit with unusual NaNs). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181016 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1854,11 +1854,11 @@ double, and there are three forms of long double. The 80-bit format used
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by x86 is represented as ``0xK`` followed by 20 hexadecimal digits. The
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by x86 is represented as ``0xK`` followed by 20 hexadecimal digits. The
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128-bit format used by PowerPC (two adjacent doubles) is represented by
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128-bit format used by PowerPC (two adjacent doubles) is represented by
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``0xM`` followed by 32 hexadecimal digits. The IEEE 128-bit format is
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``0xM`` followed by 32 hexadecimal digits. The IEEE 128-bit format is
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represented by ``0xL`` followed by 32 hexadecimal digits; no currently
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represented by ``0xL`` followed by 32 hexadecimal digits. Long doubles
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supported target uses this format. Long doubles will only work if they
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will only work if they match the long double format on your target.
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match the long double format on your target. The IEEE 16-bit format
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The IEEE 16-bit format (half precision) is represented by ``0xH``
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(half precision) is represented by ``0xH`` followed by 4 hexadecimal
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followed by 4 hexadecimal digits. All hexadecimal formats are big-endian
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digits. All hexadecimal formats are big-endian (sign bit at the left).
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(sign bit at the left).
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There are no constants of type x86mmx.
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There are no constants of type x86mmx.
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