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https://github.com/c64scene-ar/llvm-6502.git
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Put all LLVM code into the llvm namespace, as per bug 109.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9903 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -25,6 +25,8 @@
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#include "llvm/Target/TargetFrameInfo.h"
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#include "llvm/Target/TargetInstrInfo.h"
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namespace llvm {
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namespace {
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struct PEI : public MachineFunctionPass {
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const char *getPassName() const {
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@@ -66,6 +68,7 @@ namespace {
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};
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}
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/// createPrologEpilogCodeInserter - This function returns a pass that inserts
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/// prolog and epilog code, and eliminates abstract frame references.
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///
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@@ -258,3 +261,5 @@ void PEI::replaceFrameIndices(MachineFunction &Fn) {
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break;
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}
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}
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} // End llvm namespace
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