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Rename function to be more consistent with filename
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7352 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -2091,10 +2091,10 @@ void ISel::visitFreeInst(FreeInst &I) {
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}
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}
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/// createSimpleX86InstructionSelector - This pass converts an LLVM function
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/// createX86SimpleInstructionSelector - This pass converts an LLVM function
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/// into a machine code representation is a very simple peep-hole fashion. The
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/// into a machine code representation is a very simple peep-hole fashion. The
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/// generated code sucks but the implementation is nice and simple.
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/// generated code sucks but the implementation is nice and simple.
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///
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///
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Pass *createSimpleX86InstructionSelector(TargetMachine &TM) {
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Pass *createX86SimpleInstructionSelector(TargetMachine &TM) {
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return new ISel(TM);
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return new ISel(TM);
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}
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}
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@ -12,11 +12,11 @@
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class TargetMachine;
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class TargetMachine;
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class Pass;
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class Pass;
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/// createSimpleX86InstructionSelector - This pass converts an LLVM function
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/// createX86SimpleInstructionSelector - This pass converts an LLVM function
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/// into a machine code representation is a very simple peep-hole fashion. The
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/// into a machine code representation is a very simple peep-hole fashion. The
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/// generated code sucks but the implementation is nice and simple.
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/// generated code sucks but the implementation is nice and simple.
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///
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///
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Pass *createSimpleX86InstructionSelector(TargetMachine &TM);
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Pass *createX86SimpleInstructionSelector(TargetMachine &TM);
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/// createX86PeepholeOptimizer - Create a pass to perform X86 specific peephole
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/// createX86PeepholeOptimizer - Create a pass to perform X86 specific peephole
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/// optimizations.
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/// optimizations.
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@ -2091,10 +2091,10 @@ void ISel::visitFreeInst(FreeInst &I) {
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}
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}
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/// createSimpleX86InstructionSelector - This pass converts an LLVM function
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/// createX86SimpleInstructionSelector - This pass converts an LLVM function
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/// into a machine code representation is a very simple peep-hole fashion. The
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/// into a machine code representation is a very simple peep-hole fashion. The
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/// generated code sucks but the implementation is nice and simple.
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/// generated code sucks but the implementation is nice and simple.
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///
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///
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Pass *createSimpleX86InstructionSelector(TargetMachine &TM) {
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Pass *createX86SimpleInstructionSelector(TargetMachine &TM) {
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return new ISel(TM);
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return new ISel(TM);
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}
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}
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@ -45,7 +45,7 @@ X86TargetMachine::X86TargetMachine(unsigned Config)
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bool X86TargetMachine::addPassesToEmitAssembly(PassManager &PM,
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bool X86TargetMachine::addPassesToEmitAssembly(PassManager &PM,
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std::ostream &Out) {
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std::ostream &Out) {
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PM.add(createLowerSwitchPass());
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PM.add(createLowerSwitchPass());
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PM.add(createSimpleX86InstructionSelector(*this));
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PM.add(createX86SimpleInstructionSelector(*this));
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PM.add(createLocalRegisterAllocator());
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PM.add(createLocalRegisterAllocator());
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PM.add(createX86FloatingPointStackifierPass());
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PM.add(createX86FloatingPointStackifierPass());
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PM.add(createPrologEpilogCodeInserter());
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PM.add(createPrologEpilogCodeInserter());
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@ -62,7 +62,7 @@ bool X86TargetMachine::addPassesToJITCompile(PassManager &PM) {
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// FIXME: Implement the switch instruction in the instruction selector!
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// FIXME: Implement the switch instruction in the instruction selector!
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PM.add(createLowerSwitchPass());
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PM.add(createLowerSwitchPass());
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PM.add(createSimpleX86InstructionSelector(*this));
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PM.add(createX86SimpleInstructionSelector(*this));
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// TODO: optional optimizations go here
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// TODO: optional optimizations go here
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