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* Remove RemoveUnreachableShadowNodes & UnlinkUndistinguishableShadowNodes
to reflect the fact that they actually operate on arbitrary nodes * Clean up public interface of FunctionDSGraph * add getEscapingAllocations & getNonEscapingAllocations git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2019 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -355,17 +355,31 @@ class FunctionDSGraph {
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// as the data structure graph itself.
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//
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PointerValSet cloneFunctionIntoSelf(const FunctionDSGraph &G, bool ValueMap);
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bool RemoveUnreachableShadowNodes();
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bool UnlinkUndistinguishableShadowNodes();
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public:
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bool RemoveUnreachableNodes();
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bool UnlinkUndistinguishableNodes();
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private:
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// Define the interface only accessable to DataStructure
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friend class DataStructure;
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FunctionDSGraph(Function *F);
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FunctionDSGraph(const FunctionDSGraph &DSG);
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~FunctionDSGraph();
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void computeClosure(const DataStructure &DS);
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public:
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Function *getFunction() const { return Func; }
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// getEscapingAllocations - Add all allocations that escape the current
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// function to the specified vector.
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//
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void getEscapingAllocations(std::vector<AllocDSNode*> &Allocs);
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// getEscapingAllocations - Add all allocations that do not escape the current
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// function to the specified vector.
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//
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void getNonEscapingAllocations(std::vector<AllocDSNode*> &Allocs);
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void printFunction(std::ostream &O, const char *Label) const;
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};
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@ -355,17 +355,31 @@ class FunctionDSGraph {
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// as the data structure graph itself.
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//
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PointerValSet cloneFunctionIntoSelf(const FunctionDSGraph &G, bool ValueMap);
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bool RemoveUnreachableShadowNodes();
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bool UnlinkUndistinguishableShadowNodes();
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public:
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bool RemoveUnreachableNodes();
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bool UnlinkUndistinguishableNodes();
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private:
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// Define the interface only accessable to DataStructure
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friend class DataStructure;
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FunctionDSGraph(Function *F);
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FunctionDSGraph(const FunctionDSGraph &DSG);
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~FunctionDSGraph();
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void computeClosure(const DataStructure &DS);
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public:
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Function *getFunction() const { return Func; }
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// getEscapingAllocations - Add all allocations that escape the current
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// function to the specified vector.
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//
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void getEscapingAllocations(std::vector<AllocDSNode*> &Allocs);
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// getEscapingAllocations - Add all allocations that do not escape the current
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// function to the specified vector.
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//
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void getNonEscapingAllocations(std::vector<AllocDSNode*> &Allocs);
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void printFunction(std::ostream &O, const char *Label) const;
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};
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