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Change ARM VFP VLDM/VSTM instructions to use addressing mode #4, just like
all the other LDM/STM instructions. This fixes asm printer crashes when compiling with -O0. I've changed one of the NEON tests (vst3.ll) to run with -O0 to check this in the future. Prior to this change VLDM/VSTM used addressing mode #5, but not really. The offset field was used to hold a count of the number of registers being loaded or stored, and the AM5 opcode field was expanded to specify the IA or DB mode, instead of the standard ADD/SUB specifier. Much of the backend was not aware of these special cases. The crashes occured when rewriting a frameindex caused the AM5 offset field to be changed so that it did not have a valid submode. I don't know exactly what changed to expose this now. Maybe we've never done much with -O0 and NEON. Regardless, there's no longer any reason to keep a count of the VLDM/VSTM registers, so we can use addressing mode #4 and clean things up in a lot of places. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112322 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -1549,7 +1549,7 @@ ARMCodeEmitter::emitVFPLoadStoreMultipleInstruction(const MachineInstr &MI) {
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// Set addressing mode by modifying bits U(23) and P(24)
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const MachineOperand &MO = MI.getOperand(OpIdx++);
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Binary |= getAddrModeUPBits(ARM_AM::getAM5SubMode(MO.getImm()));
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Binary |= getAddrModeUPBits(ARM_AM::getAM4SubMode(MO.getImm()));
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// Set bit W(21)
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if (IsUpdating)
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@@ -1558,7 +1558,7 @@ ARMCodeEmitter::emitVFPLoadStoreMultipleInstruction(const MachineInstr &MI) {
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// First register is encoded in Dd.
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Binary |= encodeVFPRd(MI, OpIdx+2);
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// Number of registers are encoded in offset field.
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// Count the number of registers.
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unsigned NumRegs = 1;
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for (unsigned i = OpIdx+3, e = MI.getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI.getOperand(i);
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