diff --git a/lib/Target/Sparc/InstSelectSimple.cpp b/lib/Target/Sparc/InstSelectSimple.cpp index cd847bfba80..48a101a5524 100644 --- a/lib/Target/Sparc/InstSelectSimple.cpp +++ b/lib/Target/Sparc/InstSelectSimple.cpp @@ -254,7 +254,18 @@ bool V8ISel::runOnFunction(Function &Fn) { } void V8ISel::visitCallInst(CallInst &I) { - assert (I.getNumOperands () == 1 && "Can't handle call args yet"); + assert (I.getNumOperands () < 8 + && "Can't handle pushing excess call args on the stack yet"); + static const unsigned IncomingArgRegs[] = { V8::O0, V8::O1, V8::O2, V8::O3, + V8::O4, V8::O5 }; + for (unsigned i = 1; i < 7; ++i) + if (i < I.getNumOperands ()) { + unsigned ArgReg = getReg (I.getOperand (i)); + // Schlep it over into the incoming arg register + BuildMI (BB, V8::ORrr, 2, IncomingArgRegs[i]).addReg (V8::G0) + .addReg (ArgReg); + } + unsigned DestReg = getReg (I); BuildMI (BB, V8::CALL, 1).addPCDisp (I.getOperand (0)); if (I.getType ()->getPrimitiveID () == Type::VoidTyID) @@ -405,6 +416,7 @@ void V8ISel::visitSetCondInst(Instruction &I) { case Instruction::SetGT: case Instruction::SetLE: case Instruction::SetGE: + ; } // FIXME: We need either conditional moves like the V9 has (e.g. movge), or we diff --git a/lib/Target/Sparc/SparcV8ISelSimple.cpp b/lib/Target/Sparc/SparcV8ISelSimple.cpp index cd847bfba80..48a101a5524 100644 --- a/lib/Target/Sparc/SparcV8ISelSimple.cpp +++ b/lib/Target/Sparc/SparcV8ISelSimple.cpp @@ -254,7 +254,18 @@ bool V8ISel::runOnFunction(Function &Fn) { } void V8ISel::visitCallInst(CallInst &I) { - assert (I.getNumOperands () == 1 && "Can't handle call args yet"); + assert (I.getNumOperands () < 8 + && "Can't handle pushing excess call args on the stack yet"); + static const unsigned IncomingArgRegs[] = { V8::O0, V8::O1, V8::O2, V8::O3, + V8::O4, V8::O5 }; + for (unsigned i = 1; i < 7; ++i) + if (i < I.getNumOperands ()) { + unsigned ArgReg = getReg (I.getOperand (i)); + // Schlep it over into the incoming arg register + BuildMI (BB, V8::ORrr, 2, IncomingArgRegs[i]).addReg (V8::G0) + .addReg (ArgReg); + } + unsigned DestReg = getReg (I); BuildMI (BB, V8::CALL, 1).addPCDisp (I.getOperand (0)); if (I.getType ()->getPrimitiveID () == Type::VoidTyID) @@ -405,6 +416,7 @@ void V8ISel::visitSetCondInst(Instruction &I) { case Instruction::SetGT: case Instruction::SetLE: case Instruction::SetGE: + ; } // FIXME: We need either conditional moves like the V9 has (e.g. movge), or we diff --git a/lib/Target/SparcV8/InstSelectSimple.cpp b/lib/Target/SparcV8/InstSelectSimple.cpp index cd847bfba80..48a101a5524 100644 --- a/lib/Target/SparcV8/InstSelectSimple.cpp +++ b/lib/Target/SparcV8/InstSelectSimple.cpp @@ -254,7 +254,18 @@ bool V8ISel::runOnFunction(Function &Fn) { } void V8ISel::visitCallInst(CallInst &I) { - assert (I.getNumOperands () == 1 && "Can't handle call args yet"); + assert (I.getNumOperands () < 8 + && "Can't handle pushing excess call args on the stack yet"); + static const unsigned IncomingArgRegs[] = { V8::O0, V8::O1, V8::O2, V8::O3, + V8::O4, V8::O5 }; + for (unsigned i = 1; i < 7; ++i) + if (i < I.getNumOperands ()) { + unsigned ArgReg = getReg (I.getOperand (i)); + // Schlep it over into the incoming arg register + BuildMI (BB, V8::ORrr, 2, IncomingArgRegs[i]).addReg (V8::G0) + .addReg (ArgReg); + } + unsigned DestReg = getReg (I); BuildMI (BB, V8::CALL, 1).addPCDisp (I.getOperand (0)); if (I.getType ()->getPrimitiveID () == Type::VoidTyID) @@ -405,6 +416,7 @@ void V8ISel::visitSetCondInst(Instruction &I) { case Instruction::SetGT: case Instruction::SetLE: case Instruction::SetGE: + ; } // FIXME: We need either conditional moves like the V9 has (e.g. movge), or we diff --git a/lib/Target/SparcV8/SparcV8ISelSimple.cpp b/lib/Target/SparcV8/SparcV8ISelSimple.cpp index cd847bfba80..48a101a5524 100644 --- a/lib/Target/SparcV8/SparcV8ISelSimple.cpp +++ b/lib/Target/SparcV8/SparcV8ISelSimple.cpp @@ -254,7 +254,18 @@ bool V8ISel::runOnFunction(Function &Fn) { } void V8ISel::visitCallInst(CallInst &I) { - assert (I.getNumOperands () == 1 && "Can't handle call args yet"); + assert (I.getNumOperands () < 8 + && "Can't handle pushing excess call args on the stack yet"); + static const unsigned IncomingArgRegs[] = { V8::O0, V8::O1, V8::O2, V8::O3, + V8::O4, V8::O5 }; + for (unsigned i = 1; i < 7; ++i) + if (i < I.getNumOperands ()) { + unsigned ArgReg = getReg (I.getOperand (i)); + // Schlep it over into the incoming arg register + BuildMI (BB, V8::ORrr, 2, IncomingArgRegs[i]).addReg (V8::G0) + .addReg (ArgReg); + } + unsigned DestReg = getReg (I); BuildMI (BB, V8::CALL, 1).addPCDisp (I.getOperand (0)); if (I.getType ()->getPrimitiveID () == Type::VoidTyID) @@ -405,6 +416,7 @@ void V8ISel::visitSetCondInst(Instruction &I) { case Instruction::SetGT: case Instruction::SetLE: case Instruction::SetGE: + ; } // FIXME: We need either conditional moves like the V9 has (e.g. movge), or we