reapply: SLPVectorizer: Cache results from memory alias checking.

This speeds up the dependency calculations for blocks with many load/store/call instructions.
Beside the improved runtime, there is no functional change.

Compared to the original commit, this re-applied commit contains a bug fix which ensures that there are
no incorrect collisions in the alias cache.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225977 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Erik Eckstein 2015-01-14 11:24:47 +00:00
parent 1b279144ec
commit d6238e7b7e

View File

@ -19,6 +19,7 @@
#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/AssumptionCache.h"
@ -388,6 +389,15 @@ static bool InTreeUserNeedToExtract(Value *Scalar, Instruction *UserInst,
}
}
/// \returns the AA location that is being access by the instruction.
static AliasAnalysis::Location getLocation(Instruction *I, AliasAnalysis *AA) {
if (StoreInst *SI = dyn_cast<StoreInst>(I))
return AA->getLocation(SI);
if (LoadInst *LI = dyn_cast<LoadInst>(I))
return AA->getLocation(LI);
return AliasAnalysis::Location();
}
/// Bottom Up SLP Vectorizer.
class BoUpSLP {
public:
@ -555,6 +565,52 @@ private:
};
typedef SmallVector<ExternalUser, 16> UserList;
/// Checks if two instructions may access the same memory.
///
/// \p Loc1 is the location of \p Inst1. It is passed explicitly because it
/// is invariant in the calling loop.
bool isAliased(const AliasAnalysis::Location &Loc1, Instruction *Inst1,
Instruction *Inst2) {
// First check if the result is already in the cache.
AliasCacheKey key = std::make_pair(Inst1, Inst2);
Optional<bool> &result = AliasCache[key];
if (result.hasValue()) {
return result.getValue();
}
AliasAnalysis::Location Loc2 = getLocation(Inst2, AA);
bool aliased = true;
if (Loc1.Ptr && Loc2.Ptr) {
// Do the alias check.
aliased = AA->alias(Loc1, Loc2);
}
// Store the result in the cache.
result = aliased;
return aliased;
}
typedef std::pair<Instruction *, Instruction *> AliasCacheKey;
/// Cache for alias results.
/// TODO: consider moving this to the AliasAnalysis itself.
DenseMap<AliasCacheKey, Optional<bool>> AliasCache;
/// Removes an instruction from its block and eventually deletes it.
/// It's like Instruction::eraseFromParent() except that the actual deletion
/// is delayed until BoUpSLP is destructed.
/// This is required to ensure that there are no incorrect collisions in the
/// AliasCache, which can happen if a new instruction is allocated at the
/// same address as a previously deleted instruction.
void eraseInstruction(Instruction *I) {
I->removeFromParent();
I->dropAllReferences();
DeletedInstructions.push_back(std::unique_ptr<Instruction>(I));
}
/// Temporary store for deleted instructions. Instructions will be deleted
/// eventually when the BoUpSLP is destructed.
SmallVector<std::unique_ptr<Instruction>, 8> DeletedInstructions;
/// A list of values that need to extracted out of the tree.
/// This list holds pairs of (Internal Scalar : External User).
UserList ExternalUses;
@ -791,7 +847,7 @@ private:
/// Checks if a bundle of instructions can be scheduled, i.e. has no
/// cyclic dependencies. This is only a dry-run, no instructions are
/// actually moved at this stage.
bool tryScheduleBundle(ArrayRef<Value *> VL, AliasAnalysis *AA);
bool tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP);
/// Un-bundles a group of instructions.
void cancelScheduling(ArrayRef<Value *> VL);
@ -808,7 +864,7 @@ private:
/// Updates the dependency information of a bundle and of all instructions/
/// bundles which depend on the original bundle.
void calculateDependencies(ScheduleData *SD, bool InsertInReadyList,
AliasAnalysis *AA);
BoUpSLP *SLP);
/// Sets all instruction in the scheduling region to un-scheduled.
void resetSchedule();
@ -1069,7 +1125,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth) {
}
BlockScheduling &BS = *BSRef.get();
if (!BS.tryScheduleBundle(VL, AA)) {
if (!BS.tryScheduleBundle(VL, this)) {
DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n");
BS.cancelScheduling(VL);
newTreeEntry(VL, false);
@ -2360,7 +2416,7 @@ Value *BoUpSLP::vectorizeTree() {
Scalar->replaceAllUsesWith(Undef);
}
DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n");
cast<Instruction>(Scalar)->eraseFromParent();
eraseInstruction(cast<Instruction>(Scalar));
}
}
@ -2442,7 +2498,7 @@ void BoUpSLP::optimizeGatherSequence() {
if (In->isIdenticalTo(*v) &&
DT->dominates((*v)->getParent(), In->getParent())) {
In->replaceAllUsesWith(*v);
In->eraseFromParent();
eraseInstruction(In);
In = nullptr;
break;
}
@ -2460,7 +2516,7 @@ void BoUpSLP::optimizeGatherSequence() {
// Groups the instructions to a bundle (which is then a single scheduling entity)
// and schedules instructions until the bundle gets ready.
bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL,
AliasAnalysis *AA) {
BoUpSLP *SLP) {
if (isa<PHINode>(VL[0]))
return true;
@ -2517,7 +2573,7 @@ bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL,
DEBUG(dbgs() << "SLP: try schedule bundle " << *Bundle << " in block "
<< BB->getName() << "\n");
calculateDependencies(Bundle, true, AA);
calculateDependencies(Bundle, true, SLP);
// Now try to schedule the new bundle. As soon as the bundle is "ready" it
// means that there are no cyclic dependencies and we can schedule it.
@ -2648,18 +2704,9 @@ void BoUpSLP::BlockScheduling::initScheduleData(Instruction *FromI,
}
}
/// \returns the AA location that is being access by the instruction.
static AliasAnalysis::Location getLocation(Instruction *I, AliasAnalysis *AA) {
if (StoreInst *SI = dyn_cast<StoreInst>(I))
return AA->getLocation(SI);
if (LoadInst *LI = dyn_cast<LoadInst>(I))
return AA->getLocation(LI);
return AliasAnalysis::Location();
}
void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD,
bool InsertInReadyList,
AliasAnalysis *AA) {
BoUpSLP *SLP) {
assert(SD->isSchedulingEntity());
SmallVector<ScheduleData *, 10> WorkList;
@ -2704,14 +2751,14 @@ void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD,
// Handle the memory dependencies.
ScheduleData *DepDest = BundleMember->NextLoadStore;
if (DepDest) {
AliasAnalysis::Location SrcLoc = getLocation(BundleMember->Inst, AA);
Instruction *SrcInst = BundleMember->Inst;
AliasAnalysis::Location SrcLoc = getLocation(SrcInst, SLP->AA);
bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory();
while (DepDest) {
assert(isInSchedulingRegion(DepDest));
if (SrcMayWrite || DepDest->Inst->mayWriteToMemory()) {
AliasAnalysis::Location DstLoc = getLocation(DepDest->Inst, AA);
if (!SrcLoc.Ptr || !DstLoc.Ptr || AA->alias(SrcLoc, DstLoc)) {
if (SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)) {
DepDest->MemoryDependencies.push_back(BundleMember);
BundleMember->Dependencies++;
ScheduleData *DestBundle = DepDest->FirstInBundle;
@ -2779,7 +2826,7 @@ void BoUpSLP::scheduleBlock(BlockScheduling *BS) {
"scheduler and vectorizer have different opinion on what is a bundle");
SD->FirstInBundle->SchedulingPriority = Idx++;
if (SD->isSchedulingEntity()) {
BS->calculateDependencies(SD, false, AA);
BS->calculateDependencies(SD, false, this);
NumToSchedule++;
}
}
@ -2872,6 +2919,9 @@ struct SLPVectorizer : public FunctionPass {
// store instructions.
BoUpSLP R(&F, SE, DL, TTI, TLI, AA, LI, DT, AC);
// A general note: the vectorizer must use BoUpSLP::eraseInstruction() to
// delete instructions.
// Scan the blocks in the function in post order.
for (po_iterator<BasicBlock*> it = po_begin(&F.getEntryBlock()),
e = po_end(&F.getEntryBlock()); it != e; ++it) {