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Added support for machine specific constantpool values. These are useful for
representing expressions that can only be resolved at link time, etc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30278 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -15,22 +15,77 @@
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#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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#include "llvm/CodeGen/SelectionDAGCSEMap.h"
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#include <vector>
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#include <iosfwd>
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namespace llvm {
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class AsmPrinter;
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class Constant;
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class TargetData;
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class TargetMachine;
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class MachineConstantPool;
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/// Abstract base class for all machine specific constantpool value subclasses.
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///
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class MachineConstantPoolValue {
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const Type *Ty;
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public:
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MachineConstantPoolValue(const Type *ty) : Ty(ty) {}
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virtual ~MachineConstantPoolValue() {};
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/// getType - get type of this MachineConstantPoolValue.
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///
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inline const Type *getType() const { return Ty; }
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virtual int getExistingMachineCPValue(MachineConstantPool *CP,
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unsigned Alignment) = 0;
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virtual void AddSelectionDAGCSEId(SelectionDAGCSEMap::NodeID *Id) = 0;
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/// print - Implement operator<<...
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///
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virtual void print(std::ostream &O) const = 0;
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};
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inline std::ostream &operator<<(std::ostream &OS,
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const MachineConstantPoolValue &V) {
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V.print(OS);
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return OS;
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}
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/// This class is a data container for one entry in a MachineConstantPool.
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/// It contains a pointer to the value and an offset from the start of
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/// the constant pool.
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/// @brief An entry in a MachineConstantPool
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struct MachineConstantPoolEntry {
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Constant *Val; ///< The constant itself.
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unsigned Offset; ///< The offset of the constant from the start of the pool.
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MachineConstantPoolEntry(Constant *V, unsigned O) : Val(V), Offset(O) {}
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/// The constant itself.
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union {
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Constant *ConstVal;
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MachineConstantPoolValue *MachineCPVal;
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} Val;
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/// The offset of the constant from the start of the pool. It's really
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/// 31-bit only. The top bit is set when Val is a MachineConstantPoolValue.
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unsigned Offset;
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MachineConstantPoolEntry(Constant *V, unsigned O)
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: Offset(O) {
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assert((int)Offset >= 0 && "Offset is too large");
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Val.ConstVal = V;
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}
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MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned O)
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: Offset(O){
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assert((int)Offset >= 0 && "Offset is too large");
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Val.MachineCPVal = V;
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Offset |= 1 << (sizeof(unsigned)*8-1);
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}
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bool isMachineConstantPoolEntry() const {
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return (int)Offset < 0;
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}
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};
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/// The MachineConstantPool class keeps track of constants referenced by a
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@ -50,6 +105,7 @@ class MachineConstantPool {
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public:
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/// @brief The only constructor.
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MachineConstantPool(const TargetData *td) : TD(td), PoolAlignment(1) {}
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~MachineConstantPool();
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/// getConstantPoolAlignment - Return the log2 of the alignment required by
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/// the whole constant pool, of which the first element must be aligned.
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@ -58,6 +114,7 @@ public:
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/// getConstantPoolIndex - Create a new entry in the constant pool or return
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/// an existing one. User must specify an alignment in bytes for the object.
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unsigned getConstantPoolIndex(Constant *C, unsigned Alignment);
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unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment);
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/// isEmpty - Return true if this constant pool contains no constants.
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bool isEmpty() const { return Constants.empty(); }
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