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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-12 13:38:21 +00:00
Added support for machine specific constantpool values. These are useful for
representing expressions that can only be resolved at link time, etc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30278 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -351,6 +351,12 @@ void MachineJumpTableInfo::dump() const { print(std::cerr); }
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// MachineConstantPool implementation
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//===----------------------------------------------------------------------===//
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MachineConstantPool::~MachineConstantPool() {
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for (unsigned i = 0, e = Constants.size(); i != e; ++i)
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if (Constants[i].isMachineConstantPoolEntry())
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delete Constants[i].Val.MachineCPVal;
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}
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/// getConstantPoolIndex - Create a new entry in the constant pool or return
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/// an existing one. User must specify an alignment in bytes for the object.
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///
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@ -364,13 +370,13 @@ unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
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// FIXME, this could be made much more efficient for large constant pools.
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unsigned AlignMask = (1 << Alignment)-1;
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for (unsigned i = 0, e = Constants.size(); i != e; ++i)
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if (Constants[i].Val == C && (Constants[i].Offset & AlignMask) == 0)
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if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0)
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return i;
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unsigned Offset = 0;
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if (!Constants.empty()) {
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Offset = Constants.back().Offset;
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Offset += TD->getTypeSize(Constants.back().Val->getType());
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Offset += TD->getTypeSize(Constants.back().Val.ConstVal->getType());
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Offset = (Offset+AlignMask)&~AlignMask;
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}
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@ -378,10 +384,38 @@ unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
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return Constants.size()-1;
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}
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unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
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unsigned Alignment) {
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assert(Alignment && "Alignment must be specified!");
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if (Alignment > PoolAlignment) PoolAlignment = Alignment;
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// Check to see if we already have this constant.
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//
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// FIXME, this could be made much more efficient for large constant pools.
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unsigned AlignMask = (1 << Alignment)-1;
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int Idx = V->getExistingMachineCPValue(this, Alignment);
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if (Idx != -1)
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return (unsigned)Idx;
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unsigned Offset = 0;
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if (!Constants.empty()) {
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Offset = Constants.back().Offset;
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Offset += TD->getTypeSize(Constants.back().Val.MachineCPVal->getType());
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Offset = (Offset+AlignMask)&~AlignMask;
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}
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Constants.push_back(MachineConstantPoolEntry(V, Offset));
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return Constants.size()-1;
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}
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void MachineConstantPool::print(std::ostream &OS) const {
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for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
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OS << " <cp #" << i << "> is" << *(Value*)Constants[i].Val;
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OS << " <cp #" << i << "> is";
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if (Constants[i].isMachineConstantPoolEntry())
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Constants[i].Val.MachineCPVal->print(OS);
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else
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OS << *(Value*)Constants[i].Val.ConstVal;
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OS << " , offset=" << Constants[i].Offset;
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OS << "\n";
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}
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