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Get rid of this horrible "benign race" by exploiting ManagedStatic to initialize
the array on its first access. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80040 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -5014,8 +5014,20 @@ void SDNode::Profile(FoldingSetNodeID &ID) const {
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AddNodeIDNode(ID, this);
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}
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namespace {
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struct EVTArray {
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std::vector<EVT> VTs;
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EVTArray() {
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VTs.reserve(MVT::LAST_VALUETYPE);
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for (unsigned i = 0; i < MVT::LAST_VALUETYPE; ++i)
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VTs.push_back(MVT((MVT::SimpleValueType)i));
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}
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};
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}
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static ManagedStatic<std::set<EVT, EVT::compareRawBits> > EVTs;
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static EVT VTs[MVT::LAST_VALUETYPE];
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static ManagedStatic<EVTArray> SimpleVTArray;
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static ManagedStatic<sys::SmartMutex<true> > VTMutex;
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/// getValueTypeList - Return a pointer to the specified value type.
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@ -5025,12 +5037,7 @@ const EVT *SDNode::getValueTypeList(EVT VT) {
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sys::SmartScopedLock<true> Lock(*VTMutex);
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return &(*EVTs->insert(VT).first);
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} else {
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// All writes to this location will have the same value, so it's ok
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// to race on it. We only need to ensure that at least one write has
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// succeeded before we return the pointer into the array.
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VTs[VT.getSimpleVT().SimpleTy] = VT;
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sys::MemoryFence();
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return VTs + VT.getSimpleVT().SimpleTy;
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return &SimpleVTArray->VTs[VT.getSimpleVT().SimpleTy];
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}
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}
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