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Implement offline variable substitution in order to reduce memory
and time usage. Fixup operator == to make this work, and add a resize method to DenseMap so we can resize our hashtable once we know how big it should be. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@42269 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -99,6 +99,9 @@ public:
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bool empty() const { return NumEntries == 0; }
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unsigned size() const { return NumEntries; }
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/// Grow the densemap so that it has at least Size buckets. Does not shrink
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void resize(size_t Size) { grow(Size); }
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void clear() {
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// If the capacity of the array is huge, and the # elements used is small,
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@ -228,7 +231,7 @@ private:
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// causing infinite loops in lookup.
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if (NumEntries*4 >= NumBuckets*3 ||
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NumBuckets-(NumEntries+NumTombstones) < NumBuckets/8) {
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this->grow();
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this->grow(NumBuckets * 2);
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LookupBucketFor(Key, TheBucket);
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}
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++NumEntries;
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@ -310,12 +313,13 @@ private:
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new (&Buckets[i].first) KeyT(EmptyKey);
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}
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void grow() {
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void grow(unsigned AtLeast) {
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unsigned OldNumBuckets = NumBuckets;
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BucketT *OldBuckets = Buckets;
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// Double the number of buckets.
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NumBuckets <<= 1;
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while (NumBuckets <= AtLeast)
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NumBuckets <<= 1;
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NumTombstones = 0;
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Buckets = reinterpret_cast<BucketT*>(new char[sizeof(BucketT)*NumBuckets]);
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@ -75,7 +75,6 @@ private:
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}
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friend struct ilist_traits<SparseBitVectorElement<ElementSize> >;
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public:
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explicit SparseBitVectorElement(unsigned Idx) {
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ElementIndex = Idx;
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@ -287,6 +286,14 @@ public:
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}
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BecameZero = allzero;
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}
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// Get a hash value for this element;
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uint64_t getHashValue() const {
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uint64_t HashVal = 0;
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for (unsigned i = 0; i < BITWORDS_PER_ELEMENT; ++i) {
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HashVal ^= Bits[i];
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}
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return HashVal;
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}
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};
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template <unsigned ElementSize = 128>
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@ -544,22 +551,20 @@ public:
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return false;
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}
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bool operator!=(const SparseBitVector &RHS) {
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bool operator!=(const SparseBitVector &RHS) const {
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return !(*this == RHS);
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}
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bool operator==(const SparseBitVector &RHS) {
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bool operator==(const SparseBitVector &RHS) const {
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ElementListConstIter Iter1 = Elements.begin();
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ElementListConstIter Iter2 = RHS.Elements.begin();
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while (Iter2 != RHS.Elements.end()) {
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if (Iter1->index() != Iter2->index()
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|| *Iter1 != *Iter2)
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for (; Iter1 != Elements.end() && Iter2 != RHS.Elements.end();
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++Iter1, ++Iter2) {
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if (*Iter1 != *Iter2)
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return false;
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++Iter1;
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++Iter2;
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}
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return Iter1 == Elements.end();
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return Iter1 == Elements.end() && Iter2 == RHS.Elements.end();
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}
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// Union our bitmap with the RHS and return true if we changed.
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@ -789,6 +794,17 @@ public:
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return iterator(this, ~0);
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}
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// Get a hash value for this bitmap.
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uint64_t getHashValue() const {
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uint64_t HashVal = 0;
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for (ElementListConstIter Iter = Elements.begin();
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Iter != Elements.end();
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++Iter) {
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HashVal ^= Iter->index();
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HashVal ^= Iter->getHashValue();
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}
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return HashVal;
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}
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};
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// Convenience functions to allow Or and And without dereferencing in the user
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@ -828,9 +844,10 @@ void dump(const SparseBitVector<ElementSize> &LHS, llvm::OStream &out) {
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for (bi = LHS.begin(); bi != LHS.end(); ++bi) {
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out << *bi << " ";
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}
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out << "\n";
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out << " ]\n";
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}
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}
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}
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#endif
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