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Speed up the cbu pass from taking somewhere near the age of the universe to about 90s on povray
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12123 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -16,13 +16,16 @@
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#include "llvm/Analysis/DataStructure.h"
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#include "llvm/Module.h"
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#include "llvm/Analysis/DSGraph.h"
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#include "Support/Debug.h"
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#include "Support/SCCIterator.h"
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#include "Support/Statistic.h"
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#include "Support/STLExtras.h"
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using namespace llvm;
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namespace {
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RegisterAnalysis<CompleteBUDataStructures>
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X("cbudatastructure", "'Complete' Bottom-up Data Structure Analysis");
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Statistic<> NumCBUInlines("cbudatastructures", "Number of graphs inlined");
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}
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@ -168,26 +171,45 @@ unsigned CompleteBUDataStructures::calculateSCCGraphs(DSGraph &FG,
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/// processGraph - Process the BU graphs for the program in bottom-up order on
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/// the SCC of the __ACTUAL__ call graph. This builds "complete" BU graphs.
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void CompleteBUDataStructures::processGraph(DSGraph &G) {
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hash_set<Instruction*> calls;
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// The edges out of the current node are the call site targets...
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for (unsigned i = 0, e = G.getFunctionCalls().size(); i != e; ++i) {
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const DSCallSite &CS = G.getFunctionCalls()[i];
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Instruction *TheCall = CS.getCallSite().getInstruction();
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assert(calls.insert(TheCall).second &&
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"Call instruction occurs multiple times in graph??");
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// The Normal BU pass will have taken care of direct calls well already,
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// don't worry about them.
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// FIXME: if a direct callee had indirect callees, it seems like they could
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// be updated and we would have to reinline even direct calls!
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if (!CS.getCallSite().getCalledFunction()) {
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// Loop over all of the actually called functions...
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ActualCalleesTy::iterator I, E;
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for (tie(I, E) = ActualCallees.equal_range(TheCall); I != E; ++I) {
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tie(I, E) = ActualCallees.equal_range(TheCall);
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unsigned TNum = 0, Num = std::distance(I, E);
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for (; I != E; ++I, ++TNum) {
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Function *CalleeFunc = I->second;
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if (!CalleeFunc->isExternal()) {
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// Merge the callee's graph into this graph. This works for normal
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// calls or for self recursion within an SCC.
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G.mergeInGraph(CS, *CalleeFunc, getOrCreateGraph(*CalleeFunc),
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DSGraph::KeepModRefBits |
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DSGraph::StripAllocaBit |
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DSGraph::DontCloneCallNodes);
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DSGraph &GI = getOrCreateGraph(*CalleeFunc);
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++NumCBUInlines;
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G.mergeInGraph(CS, *CalleeFunc, GI, DSGraph::KeepModRefBits |
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DSGraph::StripAllocaBit | DSGraph::DontCloneCallNodes |
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DSGraph::DontCloneAuxCallNodes);
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DEBUG(std::cerr << " Inlining graph [" << i << "/" << e-1
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<< ":" << TNum << "/" << Num-1 << "] for "
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<< CalleeFunc->getName() << "["
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<< GI.getGraphSize() << "+" << GI.getAuxFunctionCalls().size()
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<< "] into '" /*<< G.getFunctionNames()*/ << "' ["
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<< G.getGraphSize() << "+" << G.getAuxFunctionCalls().size()
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<< "]\n");
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}
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}
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}
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@ -200,5 +222,5 @@ void CompleteBUDataStructures::processGraph(DSGraph &G) {
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// Delete dead nodes. Treat globals that are unreachable but that can
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// reach live nodes as live.
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G.removeDeadNodes(DSGraph::KeepUnreachableGlobals);
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G.removeDeadNodes(DSGraph::RemoveUnreachableGlobals);
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}
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