Clean up aliases for ARM VLD1 single-lane assembly parsing a bit.

Add the 16-bit lane variants while I'm at it.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145693 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jim Grosbach
2011-12-02 18:52:30 +00:00
parent 30fe1ae20d
commit dad2f8e7fb
4 changed files with 135 additions and 28 deletions

View File

@ -4754,8 +4754,22 @@ validateInstruction(MCInst &Inst,
static unsigned getRealVLDNOpcode(unsigned Opc) {
switch(Opc) {
default: assert(0 && "unexpected opcode!");
case ARM::VLD1LNd8asm: return ARM::VLD1LNd8;
case ARM::VLD1LNdf32asm: return ARM::VLD1LNd32;
case ARM::VLD1LNdAsm_8: return ARM::VLD1LNd8;
case ARM::VLD1LNdAsm_P8: return ARM::VLD1LNd8;
case ARM::VLD1LNdAsm_I8: return ARM::VLD1LNd8;
case ARM::VLD1LNdAsm_S8: return ARM::VLD1LNd8;
case ARM::VLD1LNdAsm_U8: return ARM::VLD1LNd8;
case ARM::VLD1LNdAsm_16: return ARM::VLD1LNd16;
case ARM::VLD1LNdAsm_P16: return ARM::VLD1LNd16;
case ARM::VLD1LNdAsm_I16: return ARM::VLD1LNd16;
case ARM::VLD1LNdAsm_S16: return ARM::VLD1LNd16;
case ARM::VLD1LNdAsm_U16: return ARM::VLD1LNd16;
case ARM::VLD1LNdAsm_32: return ARM::VLD1LNd32;
case ARM::VLD1LNdAsm_F: return ARM::VLD1LNd32;
case ARM::VLD1LNdAsm_F32: return ARM::VLD1LNd32;
case ARM::VLD1LNdAsm_I32: return ARM::VLD1LNd32;
case ARM::VLD1LNdAsm_S32: return ARM::VLD1LNd32;
case ARM::VLD1LNdAsm_U32: return ARM::VLD1LNd32;
}
}
@ -4764,8 +4778,22 @@ processInstruction(MCInst &Inst,
const SmallVectorImpl<MCParsedAsmOperand*> &Operands) {
switch (Inst.getOpcode()) {
// Handle NEON VLD1 complex aliases.
case ARM::VLD1LNd8asm:
case ARM::VLD1LNdf32asm: {
case ARM::VLD1LNdAsm_8:
case ARM::VLD1LNdAsm_P8:
case ARM::VLD1LNdAsm_I8:
case ARM::VLD1LNdAsm_S8:
case ARM::VLD1LNdAsm_U8:
case ARM::VLD1LNdAsm_16:
case ARM::VLD1LNdAsm_P16:
case ARM::VLD1LNdAsm_I16:
case ARM::VLD1LNdAsm_S16:
case ARM::VLD1LNdAsm_U16:
case ARM::VLD1LNdAsm_32:
case ARM::VLD1LNdAsm_F:
case ARM::VLD1LNdAsm_F32:
case ARM::VLD1LNdAsm_I32:
case ARM::VLD1LNdAsm_S32:
case ARM::VLD1LNdAsm_U32: {
MCInst TmpInst;
// Shuffle the operands around so the lane index operand is in the
// right place.