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Opaque Pointer Types: GEP API migrations to specify the gep type explicitly
The changes to InstCombine do seem a bit silly - it doesn't make anything obviously better to have the caller access the pointers element type (the thing I'm trying to remove) than the GEP itself, but it's a helpful migration step. This will allow me to more obviously lock down GEP (& Load, etc) API usage, then fix all the code that accesses pointer element types except the places that need to be removed (most of the InstCombines) anyway - at which point I'll need to just remove all that code because it won't be meaningful anymore (there will be no pointer types, so no bitcasts to combine) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@233126 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -600,8 +600,8 @@ simplifyRelocatesOffABase(IntrinsicInst *RelocatedBase,
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// Create a Builder and replace the target callsite with a gep
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IRBuilder<> Builder(ToReplace);
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Builder.SetCurrentDebugLocation(ToReplace->getDebugLoc());
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Value *Replacement =
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Builder.CreateGEP(RelocatedBase, makeArrayRef(OffsetV));
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Value *Replacement = Builder.CreateGEP(
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Derived->getSourceElementType(), RelocatedBase, makeArrayRef(OffsetV));
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Instruction *ReplacementInst = cast<Instruction>(Replacement);
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ReplacementInst->removeFromParent();
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ReplacementInst->insertAfter(RelocatedBase);
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