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Fixed node deletion bug.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20207 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -112,11 +112,12 @@ void MSchedGraph::addNode(const MachineInstr *MI,
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void MSchedGraph::deleteNode(MSchedGraphNode *node) {
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//Delete the edge to this node from all predecessors
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for(MSchedGraphNode::pred_iterator P = node->pred_begin(), PE = node->pred_end();
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P != PE; ++P) {
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(*P)->deleteSuccessor(node);
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while(node->pred_size() > 0) {
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//DEBUG(std::cerr << "Delete edge from: " << **P << " to " << *node << "\n");
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MSchedGraphNode *pred = *(node->pred_begin());
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pred->deleteSuccessor(node);
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}
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//Remove this node from the graph
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GraphMap.erase(node->getInst());
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