Remove some already-fixed README entries.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@105377 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Eli Friedman 2010-06-03 01:47:31 +00:00
parent a04a2c0a50
commit db1bf34178

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@ -66,12 +66,6 @@ LBB_X_2:
//===---------------------------------------------------------------------===//
It's not clear whether we should use pxor or xorps / xorpd to clear XMM
registers. The choice may depend on subtarget information. We should do some
more experiments on different x86 machines.
//===---------------------------------------------------------------------===//
Lower memcpy / memset to a series of SSE 128 bit move instructions when it's
feasible.
@ -95,35 +89,6 @@ Perhaps use pxor / xorp* to clear a XMM register first?
//===---------------------------------------------------------------------===//
How to decide when to use the "floating point version" of logical ops? Here are
some code fragments:
movaps LCPI5_5, %xmm2
divps %xmm1, %xmm2
mulps %xmm2, %xmm3
mulps 8656(%ecx), %xmm3
addps 8672(%ecx), %xmm3
andps LCPI5_6, %xmm2
andps LCPI5_1, %xmm3
por %xmm2, %xmm3
movdqa %xmm3, (%edi)
movaps LCPI5_5, %xmm1
divps %xmm0, %xmm1
mulps %xmm1, %xmm3
mulps 8656(%ecx), %xmm3
addps 8672(%ecx), %xmm3
andps LCPI5_6, %xmm1
andps LCPI5_1, %xmm3
orps %xmm1, %xmm3
movaps %xmm3, 112(%esp)
movaps %xmm3, (%ebx)
Due to some minor source change, the later case ended up using orps and movaps
instead of por and movdqa. Does it matter?
//===---------------------------------------------------------------------===//
X86RegisterInfo::copyRegToReg() returns X86::MOVAPSrr for VR128. Is it possible
to choose between movaps, movapd, and movdqa based on types of source and
destination?
@ -222,41 +187,6 @@ It also exposes some other problems. See MOV32ri -3 and the spills.
//===---------------------------------------------------------------------===//
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=25500
LLVM is producing bad code.
LBB_main_4: # cond_true44
addps %xmm1, %xmm2
subps %xmm3, %xmm2
movaps (%ecx), %xmm4
movaps %xmm2, %xmm1
addps %xmm4, %xmm1
addl $16, %ecx
incl %edx
cmpl $262144, %edx
movaps %xmm3, %xmm2
movaps %xmm4, %xmm3
jne LBB_main_4 # cond_true44
There are two problems. 1) No need to two loop induction variables. We can
compare against 262144 * 16. 2) Known register coalescer issue. We should
be able eliminate one of the movaps:
addps %xmm2, %xmm1 <=== Commute!
subps %xmm3, %xmm1
movaps (%ecx), %xmm4
movaps %xmm1, %xmm1 <=== Eliminate!
addps %xmm4, %xmm1
addl $16, %ecx
incl %edx
cmpl $262144, %edx
movaps %xmm3, %xmm2
movaps %xmm4, %xmm3
jne LBB_main_4 # cond_true44
//===---------------------------------------------------------------------===//
Consider:
__m128 test(float a) {
@ -326,22 +256,6 @@ elements are fixed zeros.
//===---------------------------------------------------------------------===//
__m128d test1( __m128d A, __m128d B) {
return _mm_shuffle_pd(A, B, 0x3);
}
compiles to
shufpd $3, %xmm1, %xmm0
Perhaps it's better to use unpckhpd instead?
unpckhpd %xmm1, %xmm0
Don't know if unpckhpd is faster. But it is shorter.
//===---------------------------------------------------------------------===//
This code generates ugly code, probably due to costs being off or something:
define void @test(float* %P, <4 x float>* %P2 ) {
@ -493,6 +407,7 @@ entry:
%tmp20 = tail call i64 @ccoshf( float %tmp6, float %z.0 ) nounwind readonly
ret i64 %tmp20
}
declare i64 @ccoshf(float %z.0, float %z.1) nounwind readonly
This currently compiles to: