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https://github.com/c64scene-ar/llvm-6502.git
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Refactored gccld into three C++ source files.
Added code ignore bytecode link failures when generating native code. Moved native code and bytecode generation out of the main() function. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8595 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
228
tools/gccld/GenerateCode.cpp
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228
tools/gccld/GenerateCode.cpp
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//===- genexec.cpp - Functions for generating executable files ------------===//
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//
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// This file contains functions for generating executable files once linking
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// has finished. This includes generating a shell script to run the JIT or
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// a native executable derived from the bytecode.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/Linker.h"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Module.h"
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#include "llvm/PassManager.h"
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#include "llvm/Bytecode/WriteBytecodePass.h"
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#include "Support/SystemUtils.h"
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#include "util.h"
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#include <fstream>
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#include <string>
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#include <vector>
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//
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// Function: GenerateBytecode ()
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//
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// Description:
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// This function generates a bytecode file from the specified module.
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//
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// Inputs:
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// M - The module for which bytecode should be generated.
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// Strip - Flags whether symbols should be stripped from the output.
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// Internalize - Flags whether all symbols should be marked internal.
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// Out - Pointer to file stream to which to write the output.
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//
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// Outputs:
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// None.
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//
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// Return value:
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// 0 - No error.
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// 1 - Error.
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//
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int
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GenerateBytecode (Module * M,
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bool Strip,
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bool Internalize,
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std::ofstream * Out)
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{
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// In addition to just linking the input from GCC, we also want to spiff it up
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// a little bit. Do this now.
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PassManager Passes;
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// Add an appropriate TargetData instance for this module...
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Passes.add(new TargetData("gccld", M));
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// Linking modules together can lead to duplicated global constants, only keep
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// one copy of each constant...
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//
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Passes.add(createConstantMergePass());
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// If the -s command line option was specified, strip the symbols out of the
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// resulting program to make it smaller. -s is a GCC option that we are
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// supporting.
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//
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if (Strip)
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Passes.add(createSymbolStrippingPass());
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// Often if the programmer does not specify proper prototypes for the
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// functions they are calling, they end up calling a vararg version of the
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// function that does not get a body filled in (the real function has typed
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// arguments). This pass merges the two functions.
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//
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Passes.add(createFunctionResolvingPass());
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if (Internalize) {
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// Now that composite has been compiled, scan through the module, looking
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// for a main function. If main is defined, mark all other functions
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// internal.
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//
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Passes.add(createInternalizePass());
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}
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// Remove unused arguments from functions...
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//
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Passes.add(createDeadArgEliminationPass());
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// The FuncResolve pass may leave cruft around if functions were prototyped
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// differently than they were defined. Remove this cruft.
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//
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Passes.add(createInstructionCombiningPass());
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// Delete basic blocks, which optimization passes may have killed...
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//
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Passes.add(createCFGSimplificationPass());
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// Now that we have optimized the program, discard unreachable functions...
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//
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Passes.add(createGlobalDCEPass());
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// Add the pass that writes bytecode to the output file...
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Passes.add(new WriteBytecodePass(Out));
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// Run our queue of passes all at once now, efficiently.
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Passes.run(*M);
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return 0;
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}
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//
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// Function: generate_assembly ()
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//
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// Description:
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// This function generates a native assembly language source file from the
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// specified bytecode file.
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//
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// Inputs:
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// InputFilename - The name of the output bytecode file.
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// OutputFilename - The name of the file to generate.
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// llc - The pathname to use for LLC.
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// envp - The environment to use when running LLC.
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//
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// Outputs:
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// None.
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//
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// Return value:
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// 0 - Success
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// 1 - Failure
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//
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int
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generate_assembly (std::string OutputFilename,
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std::string InputFilename,
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std::string llc,
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char ** const envp)
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{
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//
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// Run LLC to convert the bytecode file into assembly code.
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//
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const char * cmd[8];
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cmd[0] = llc.c_str();
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cmd[1] = "-f";
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cmd[2] = "-o";
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cmd[3] = OutputFilename.c_str();
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cmd[4] = InputFilename.c_str();
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cmd[5] = NULL;
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if ((ExecWait (cmd, envp)) == -1)
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{
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return 1;
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}
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return 0;
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}
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//
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// Function: generate_native ()
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//
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// Description:
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// This function generates a native assembly language source file from the
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// specified assembly source file.
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//
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// Inputs:
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// InputFilename - The name of the output bytecode file.
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// OutputFilename - The name of the file to generate.
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// Libraries - The list of libraries with which to link.
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// gcc - The pathname to use for GGC.
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// envp - A copy of the process's current environment.
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//
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// Outputs:
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// None.
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//
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// Return value:
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// 0 - Success
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// 1 - Failure
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//
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int
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generate_native (std::string OutputFilename,
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std::string InputFilename,
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std::vector<std::string> Libraries,
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std::string gcc,
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char ** const envp)
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{
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//
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// Remove these environment variables from the environment of the
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// programs that we will execute. It appears that GCC sets these
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// environment variables so that the programs it uses can configure
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// themselves identically.
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//
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// However, when we invoke GCC below, we want it to use its normal
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// configuration. Hence, we must sanitize it's environment.
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//
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char ** clean_env = copy_env (envp);
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if (clean_env == NULL)
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{
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return 1;
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}
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remove_env ("LIBRARY_PATH", clean_env);
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remove_env ("COLLECT_GCC_OPTIONS", clean_env);
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remove_env ("GCC_EXEC_PREFIX", clean_env);
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remove_env ("COMPILER_PATH", clean_env);
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remove_env ("COLLECT_GCC", clean_env);
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const char * cmd[8 + Libraries.size()];
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//
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// Run GCC to assemble and link the program into native code.
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//
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// Note:
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// We can't just assemble and link the file with the system assembler
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// and linker because we don't know where to put the _start symbol.
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// GCC mysteriously knows how to do it.
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//
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unsigned int index=0;
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cmd[index++] = gcc.c_str();
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cmd[index++] = "-o";
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cmd[index++] = OutputFilename.c_str();
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cmd[index++] = InputFilename.c_str();
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for (; (index - 4) < Libraries.size(); index++)
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{
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Libraries[index - 4] = "-l" + Libraries[index - 4];
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cmd[index] = Libraries[index-4].c_str();
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}
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cmd[index++] = NULL;
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if ((ExecWait (cmd, clean_env)) == -1)
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{
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return 1;
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}
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return 0;
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}
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