mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-12 13:30:51 +00:00
[asan] Fix shadow mapping on Android/AArch64.
Instrumentation and the runtime library were in disagreement about ASan shadow offset on Android/AArch64. This fixes a large number of existing tests on Android/AArch64. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242595 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
6f6ca40ef0
commit
dc10cc86fd
@ -337,10 +337,12 @@ static ShadowMapping getShadowMapping(Triple &TargetTriple, int LongSize,
|
||||
|
||||
ShadowMapping Mapping;
|
||||
|
||||
if (LongSize == 32) {
|
||||
if (IsAndroid)
|
||||
Mapping.Offset = 0;
|
||||
else if (IsMIPS32)
|
||||
if (IsAndroid) {
|
||||
// Android is always PIE, which means that the beginning of the address
|
||||
// space is always available.
|
||||
Mapping.Offset = 0;
|
||||
} else if (LongSize == 32) {
|
||||
if (IsMIPS32)
|
||||
Mapping.Offset = kMIPS32_ShadowOffset32;
|
||||
else if (IsFreeBSD)
|
||||
Mapping.Offset = kFreeBSD_ShadowOffset32;
|
||||
|
Loading…
Reference in New Issue
Block a user