Allow the register scavenger to spill multiple registers

This patch lets the register scavenger make use of multiple spill slots in
order to guarantee that it will be able to provide multiple registers
simultaneously.

To support this, the RS's API has changed slightly: setScavengingFrameIndex /
getScavengingFrameIndex have been replaced by addScavengingFrameIndex /
isScavengingFrameIndex / getScavengingFrameIndices.

In forthcoming commits, the PowerPC backend will use this capability in order
to implement the spilling of condition registers, and some special-purpose
registers, without relying on r0 being reserved. In some cases, spilling these
registers requires two GPRs: one for addressing and one to hold the value being
transferred.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177774 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Hal Finkel
2013-03-22 23:32:27 +00:00
parent a2e3834d16
commit dc3beb9017
10 changed files with 84 additions and 43 deletions
+1 -1
View File
@@ -1368,7 +1368,7 @@ ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
// note: Thumb1 functions spill to R12, not the stack. Reserve a slot
// closest to SP or frame pointer.
const TargetRegisterClass *RC = &ARM::GPRRegClass;
RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
RC->getAlignment(),
false));
}