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Have Program::Wait return -2 for crashed and timeouts instead of embedding
info in the error message. Per Dan's request. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131780 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -85,8 +85,9 @@ namespace sys {
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/// This function waits for the program to exit. This function will block
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/// the current program until the invoked program exits.
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/// @returns an integer result code indicating the status of the program.
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/// A zero or positive value indicates the result code of the program. A
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/// negative value is the signal number on which it terminated.
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/// A zero or positive value indicates the result code of the program.
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/// -1 indicates failure to execute
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/// -2 indicates a crash during execution or timeout
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/// @see Execute
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/// @brief Waits for the program to exit.
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int Wait
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@@ -96,11 +97,9 @@ namespace sys {
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///< expires, the child is killed and this call returns. If zero,
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///< this function will wait until the child finishes or forever if
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///< it doesn't.
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std::string* ErrMsg, ///< If non-zero, provides a pointer to a string
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std::string* ErrMsg ///< If non-zero, provides a pointer to a string
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///< instance in which error messages will be returned. If the string
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///< is non-empty upon return an error occurred while waiting.
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const char *SignalPrefix ///< If non-zero, provides a prefix to be
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///< prepended to ErrMsg if the process is terminated abnormally.
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);
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/// This function terminates the program.
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@@ -139,8 +138,7 @@ namespace sys {
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const sys::Path** redirects = 0,
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unsigned secondsToWait = 0,
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unsigned memoryLimit = 0,
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std::string* ErrMsg = 0,
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const char *SignalPrefix = 0);
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std::string* ErrMsg = 0);
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/// A convenience function equivalent to Program prg; prg.Execute(..);
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/// @see Execute
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