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When emitting bytecode, handle strings specially. Do not add the characters
that make up the strings to the slotcalculator. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10862 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -18,10 +18,10 @@
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#include "llvm/SlotCalculator.h"
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#include "llvm/Analysis/ConstantsScanner.h"
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#include "llvm/Module.h"
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#include "llvm/iOther.h"
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#include "llvm/Constant.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/iOther.h"
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#include "llvm/Module.h"
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#include "llvm/SymbolTable.h"
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#include "Support/PostOrderIterator.h"
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#include "Support/STLExtras.h"
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@ -97,6 +97,36 @@ void SlotCalculator::processModule() {
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if (I->hasInitializer())
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getOrCreateSlot(I->getInitializer());
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// Now that all global constants have been added, rearrange constant planes
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// that contain constant strings so that the strings occur at the start of the
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// plane, not somewhere in the middle.
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//
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if (BuildBytecodeInfo) {
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TypePlane &Types = Table[Type::TypeTyID];
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for (unsigned plane = 0, e = Table.size(); plane != e; ++plane) {
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if (const ArrayType *AT = dyn_cast<ArrayType>(Types[plane]))
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if (AT->getElementType() == Type::SByteTy ||
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AT->getElementType() == Type::UByteTy) {
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TypePlane &Plane = Table[plane];
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unsigned FirstNonStringID = 0;
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for (unsigned i = 0, e = Plane.size(); i != e; ++i)
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if (cast<ConstantArray>(Plane[i])->isString()) {
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// Check to see if we have to shuffle this string around. If not,
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// don't do anything.
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if (i != FirstNonStringID) {
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// Swap the plane entries....
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std::swap(Plane[i], Plane[FirstNonStringID]);
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// Keep the NodeMap up to date.
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NodeMap[Plane[i]] = i;
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NodeMap[Plane[FirstNonStringID]] = FirstNonStringID;
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}
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++FirstNonStringID;
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}
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}
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}
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}
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#if 0
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// FIXME: Empirically, this causes the bytecode files to get BIGGER, because
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// it explodes the operand size numbers to be bigger than can be handled
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@ -305,12 +335,25 @@ int SlotCalculator::getOrCreateSlot(const Value *V) {
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if (!isa<GlobalValue>(V))
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if (const Constant *C = dyn_cast<Constant>(V)) {
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// This makes sure that if a constant has uses (for example an array of
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// const ints), that they are inserted also.
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//
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for (User::const_op_iterator I = C->op_begin(), E = C->op_end();
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I != E; ++I)
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getOrCreateSlot(*I);
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// If we are emitting a bytecode file, do not index the characters that
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// make up constant strings. We emit constant strings as special
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// entities that don't require their individual characters to be emitted.
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if (!BuildBytecodeInfo || !isa<ConstantArray>(C) ||
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!cast<ConstantArray>(C)->isString()) {
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// This makes sure that if a constant has uses (for example an array of
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// const ints), that they are inserted also.
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//
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for (User::const_op_iterator I = C->op_begin(), E = C->op_end();
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I != E; ++I)
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getOrCreateSlot(*I);
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} else {
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assert(ModuleLevel.empty() &&
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"How can a constant string be directly accessed in a function?");
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// Otherwise, if we are emitting a bytecode file and this IS a string,
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// remember it.
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if (!C->isNullValue())
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ConstantStrings.push_back(cast<ConstantArray>(C));
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}
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}
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return insertValue(V);
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@ -18,10 +18,10 @@
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#include "llvm/SlotCalculator.h"
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#include "llvm/Analysis/ConstantsScanner.h"
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#include "llvm/Module.h"
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#include "llvm/iOther.h"
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#include "llvm/Constant.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/iOther.h"
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#include "llvm/Module.h"
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#include "llvm/SymbolTable.h"
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#include "Support/PostOrderIterator.h"
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#include "Support/STLExtras.h"
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@ -97,6 +97,36 @@ void SlotCalculator::processModule() {
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if (I->hasInitializer())
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getOrCreateSlot(I->getInitializer());
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// Now that all global constants have been added, rearrange constant planes
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// that contain constant strings so that the strings occur at the start of the
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// plane, not somewhere in the middle.
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//
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if (BuildBytecodeInfo) {
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TypePlane &Types = Table[Type::TypeTyID];
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for (unsigned plane = 0, e = Table.size(); plane != e; ++plane) {
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if (const ArrayType *AT = dyn_cast<ArrayType>(Types[plane]))
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if (AT->getElementType() == Type::SByteTy ||
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AT->getElementType() == Type::UByteTy) {
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TypePlane &Plane = Table[plane];
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unsigned FirstNonStringID = 0;
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for (unsigned i = 0, e = Plane.size(); i != e; ++i)
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if (cast<ConstantArray>(Plane[i])->isString()) {
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// Check to see if we have to shuffle this string around. If not,
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// don't do anything.
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if (i != FirstNonStringID) {
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// Swap the plane entries....
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std::swap(Plane[i], Plane[FirstNonStringID]);
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// Keep the NodeMap up to date.
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NodeMap[Plane[i]] = i;
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NodeMap[Plane[FirstNonStringID]] = FirstNonStringID;
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}
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++FirstNonStringID;
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}
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}
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}
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}
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#if 0
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// FIXME: Empirically, this causes the bytecode files to get BIGGER, because
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// it explodes the operand size numbers to be bigger than can be handled
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@ -305,12 +335,25 @@ int SlotCalculator::getOrCreateSlot(const Value *V) {
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if (!isa<GlobalValue>(V))
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if (const Constant *C = dyn_cast<Constant>(V)) {
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// This makes sure that if a constant has uses (for example an array of
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// const ints), that they are inserted also.
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//
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for (User::const_op_iterator I = C->op_begin(), E = C->op_end();
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I != E; ++I)
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getOrCreateSlot(*I);
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// If we are emitting a bytecode file, do not index the characters that
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// make up constant strings. We emit constant strings as special
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// entities that don't require their individual characters to be emitted.
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if (!BuildBytecodeInfo || !isa<ConstantArray>(C) ||
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!cast<ConstantArray>(C)->isString()) {
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// This makes sure that if a constant has uses (for example an array of
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// const ints), that they are inserted also.
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//
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for (User::const_op_iterator I = C->op_begin(), E = C->op_end();
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I != E; ++I)
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getOrCreateSlot(*I);
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} else {
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assert(ModuleLevel.empty() &&
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"How can a constant string be directly accessed in a function?");
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// Otherwise, if we are emitting a bytecode file and this IS a string,
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// remember it.
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if (!C->isNullValue())
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ConstantStrings.push_back(cast<ConstantArray>(C));
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}
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}
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return insertValue(V);
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