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PPC32: Fix stack collision between FP and CR save areas.
The changes to CR spill handling missed a case for 32-bit PowerPC. The code in PPCFrameLowering::processFunctionBeforeFrameFinalized() checks whether CR spill has occurred using a flag in the function info. This flag is only set by storeRegToStackSlot and loadRegFromStackSlot. spillCalleeSavedRegisters does not call storeRegToStackSlot, but instead produces MI directly. Thus we don't see the CR is spilled when assigning frame offsets, and the CR spill ends up colliding with some other location (generally the FP slot). This patch sets the flag in spillCalleeSavedRegisters for PPC32 so that the CR spill is properly detected and gets its own slot in the stack frame. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181800 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1168,6 +1168,7 @@ PPCFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB,
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FuncInfo->addMustSaveCR(Reg);
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} else {
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CRSpilled = true;
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FuncInfo->setSpillsCR();
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// 32-bit: FP-relative. Note that we made sure CR2-CR4 all have
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// the same frame index in PPCRegisterInfo::hasReservedSpillSlot.
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@ -13,9 +13,11 @@ entry:
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ret i32 %1
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}
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; PPC32: stw 31, -4(1)
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; PPC32: stwu 1, -32(1)
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; PPC32: mfcr 12
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; PPC32-NEXT: stw 12, {{[0-9]+}}(31)
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; PPC32: lwz 12, {{[0-9]+}}(31)
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; PPC32-NEXT: stw 12, 24(31)
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; PPC32: lwz 12, 24(31)
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; PPC32-NEXT: mtcrf 32, 12
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; PPC64: mfcr 12
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@ -35,9 +37,11 @@ entry:
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ret i32 %1
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}
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; PPC32: stw 31, -4(1)
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; PPC32: stwu 1, -32(1)
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; PPC32: mfcr 12
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; PPC32-NEXT: stw 12, {{[0-9]+}}(31)
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; PPC32: lwz 12, {{[0-9]+}}(31)
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; PPC32-NEXT: stw 12, 24(31)
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; PPC32: lwz 12, 24(31)
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; PPC32-NEXT: mtcrf 32, 12
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; PPC32-NEXT: mtcrf 16, 12
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; PPC32-NEXT: mtcrf 8, 12
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