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mirror of https://github.com/c64scene-ar/llvm-6502.git synced 2025-04-07 16:42:07 +00:00

PPC32: Fix stack collision between FP and CR save areas.

The changes to CR spill handling missed a case for 32-bit PowerPC.
The code in PPCFrameLowering::processFunctionBeforeFrameFinalized()
checks whether CR spill has occurred using a flag in the function
info.  This flag is only set by storeRegToStackSlot and
loadRegFromStackSlot.  spillCalleeSavedRegisters does not call
storeRegToStackSlot, but instead produces MI directly.  Thus we don't
see the CR is spilled when assigning frame offsets, and the CR spill
ends up colliding with some other location (generally the FP slot).

This patch sets the flag in spillCalleeSavedRegisters for PPC32 so
that the CR spill is properly detected and gets its own slot in the
stack frame.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181800 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Schmidt 2013-05-14 16:08:32 +00:00
parent 21e6ea54ff
commit ded53bf4dd
2 changed files with 9 additions and 4 deletions
lib/Target/PowerPC
test/CodeGen/PowerPC

@ -1168,6 +1168,7 @@ PPCFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB,
FuncInfo->addMustSaveCR(Reg);
} else {
CRSpilled = true;
FuncInfo->setSpillsCR();
// 32-bit: FP-relative. Note that we made sure CR2-CR4 all have
// the same frame index in PPCRegisterInfo::hasReservedSpillSlot.

@ -13,9 +13,11 @@ entry:
ret i32 %1
}
; PPC32: stw 31, -4(1)
; PPC32: stwu 1, -32(1)
; PPC32: mfcr 12
; PPC32-NEXT: stw 12, {{[0-9]+}}(31)
; PPC32: lwz 12, {{[0-9]+}}(31)
; PPC32-NEXT: stw 12, 24(31)
; PPC32: lwz 12, 24(31)
; PPC32-NEXT: mtcrf 32, 12
; PPC64: mfcr 12
@ -35,9 +37,11 @@ entry:
ret i32 %1
}
; PPC32: stw 31, -4(1)
; PPC32: stwu 1, -32(1)
; PPC32: mfcr 12
; PPC32-NEXT: stw 12, {{[0-9]+}}(31)
; PPC32: lwz 12, {{[0-9]+}}(31)
; PPC32-NEXT: stw 12, 24(31)
; PPC32: lwz 12, 24(31)
; PPC32-NEXT: mtcrf 32, 12
; PPC32-NEXT: mtcrf 16, 12
; PPC32-NEXT: mtcrf 8, 12