eliminate some #if 0 code I added in r96905, type inference

now enforces that input/output named values have hte same type.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98535 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2010-03-15 06:03:22 +00:00
parent 2cacec55f9
commit e002da34ef

View File

@ -2332,24 +2332,6 @@ void CodeGenDAGPatterns::AddPatternToMatch(const TreePattern *Pattern,
if (SrcNames[I->first].first == 0)
Pattern->error("Pattern has input without matching name in output: $" +
I->first);
#if 0
const std::vector<unsigned char> &SrcTypeVec =
SrcNames[I->first].first->getExtTypes();
const std::vector<unsigned char> &DstTypeVec =
I->second.first->getExtTypes();
if (SrcTypeVec == DstTypeVec) continue;
std::string SrcType, DstType;
for (unsigned i = 0, e = SrcTypeVec.size(); i != e; ++i)
SrcType += ":" + GetTypeName(SrcTypeVec[i]);
for (unsigned i = 0, e = DstTypeVec.size(); i != e; ++i)
DstType += ":" + GetTypeName(DstTypeVec[i]);
Pattern->error("Variable $" + I->first +
" has different types in source (" + SrcType +
") and dest (" + DstType + ") pattern!");
#endif
}
// Scan all of the named values in the source pattern, rejecting them if the