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LoopDeletion needs to inform ScalarEvolution when a loop is deleted,
so that ScalarEvolution doesn't hang onto a dangling Loop*, which could be a problem if another Loop happens to get allocated at the same address. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@65323 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -260,7 +260,10 @@ bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
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for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
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LI != LE; ++LI)
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(*LI)->eraseFromParent();
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// Tell ScalarEvolution that the loop is deleted.
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SE.forgetLoopIterationCount(L);
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// Finally, the blocks from loopinfo. This has to happen late because
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// otherwise our loop iterators won't work.
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LoopInfo& loopInfo = getAnalysis<LoopInfo>();
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