Replace TargetInstrInfo::isInvariantLoad and its target-specific

implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83475 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman
2009-10-07 17:38:06 +00:00
parent 2dbc4c84f6
commit e33f44cfc5
12 changed files with 56 additions and 107 deletions

View File

@ -24,6 +24,7 @@
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetInstrDesc.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/DebugInfo.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/LeakDetector.h"
@ -946,7 +947,7 @@ bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII,
// destination. The check for isInvariantLoad gives the targe the chance to
// classify the load as always returning a constant, e.g. a constant pool
// load.
if (TID->mayLoad() && !TII->isInvariantLoad(this))
if (TID->mayLoad() && !isInvariantLoad())
// Otherwise, this is a real load. If there is a store between the load and
// end of block, or if the load is volatile, we can't move it.
return !SawStore && !hasVolatileMemoryRef();
@ -1005,6 +1006,46 @@ bool MachineInstr::hasVolatileMemoryRef() const {
return false;
}
/// isInvariantLoad - Return true if this instruction is loading from a
/// location whose value is invariant across the function. For example,
/// loading a value from the constant pool or from from the argument area
/// of a function if it does not change. This should only return true of
/// *all* loads the instruction does are invariant (if it does multiple loads).
bool MachineInstr::isInvariantLoad(AliasAnalysis *AA) const {
// If the instruction doesn't load at all, it isn't an invariant load.
if (!TID->mayLoad())
return false;
// If the instruction has lost its memoperands, conservatively assume that
// it may not be an invariant load.
if (memoperands_empty())
return false;
const MachineFrameInfo *MFI = getParent()->getParent()->getFrameInfo();
for (mmo_iterator I = memoperands_begin(),
E = memoperands_end(); I != E; ++I) {
if ((*I)->isVolatile()) return false;
if ((*I)->isStore()) return false;
if (const Value *V = (*I)->getValue()) {
// A load from a constant PseudoSourceValue is invariant.
if (const PseudoSourceValue *PSV = dyn_cast<PseudoSourceValue>(V))
if (PSV->isConstant(MFI))
continue;
// If we have an AliasAnalysis, ask it whether the memory is constant.
if (AA && AA->pointsToConstantMemory(V))
continue;
}
// Otherwise assume conservatively.
return false;
}
// Everything checks out.
return true;
}
void MachineInstr::dump() const {
errs() << " " << *this;
}