diff --git a/test/CodeGen/X86/combine-vec-shuffle-3.ll b/test/CodeGen/X86/combine-vec-shuffle-3.ll index 1a54d881ce3..d966d7efdd1 100644 --- a/test/CodeGen/X86/combine-vec-shuffle-3.ll +++ b/test/CodeGen/X86/combine-vec-shuffle-3.ll @@ -31,7 +31,7 @@ define <4 x float> @test3(<4 x float> %a, <4 x float> %b) { ; CHECK: ret define <4 x float> @test4(<4 x float> %a, <4 x float> %b) { - %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> + %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } @@ -40,7 +40,7 @@ define <4 x float> @test4(<4 x float> %a, <4 x float> %b) { ; end up with the sub-optimal sequence 'shufps, palignr'. ; CHECK-LABEL: test4 ; Mask: [6,7,2,3] -; CHECK: shufps $84 +; CHECK: shufps $94 ; CHECK: palignr $8 ; CHECK: ret @@ -86,7 +86,7 @@ define <4 x i32> @test8(<4 x i32> %a, <4 x i32> %b) { ; CHECK: ret define <4 x i32> @test9(<4 x i32> %a, <4 x i32> %b) { - %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> + %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> ret <4 x i32> %2 } @@ -94,7 +94,7 @@ define <4 x i32> @test9(<4 x i32> %a, <4 x i32> %b) { ; shuffle mask [6,7,2,3] is not legal. ; CHECK-LABEL: test9 ; Mask: [6,7,2,3] -; CHECK: shufps $84 +; CHECK: shufps $94 ; CHECK: palignr $8 ; CHECK: ret @@ -141,16 +141,16 @@ define <4 x float> @test13(<4 x float> %a, <4 x float> %b) { define <4 x float> @test14(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> - %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> + %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> ret <4 x float> %2 } ; FIXME: this should be lowered as a single movhlps. However, the backend ; wrongly thinks that shuffle mask [6,7,2,3] is not legal. Therefore, we -; end up with the sub-optimal sequence 'pshufd, blendps'. +; end up with the sub-optimal sequence 'pshufd, palignr'. ; CHECK-LABEL: test14 ; Mask: [6,7,2,3] ; CHECK: pshufd $94 -; CHECK: blendps $12 +; CHECK: palignr $8 ; CHECK: ret define <4 x float> @test15(<4 x float> %a, <4 x float> %b) { @@ -196,7 +196,7 @@ define <4 x i32> @test18(<4 x i32> %a, <4 x i32> %b) { define <4 x i32> @test19(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> - %2 = shufflevector <4 x i32> %1, <4 x i32> %a, <4 x i32> + %2 = shufflevector <4 x i32> %1, <4 x i32> %a, <4 x i32> ret <4 x i32> %2 } ; FIXME: this should be lowered as a single movhlps. However, the backend @@ -205,7 +205,7 @@ define <4 x i32> @test19(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test19 ; Mask: [6,7,2,3] ; CHECK: pshufd $94 -; CHECK: blendps $12 +; CHECK: palignr $8 ; CHECK: ret define <4 x i32> @test20(<4 x i32> %a, <4 x i32> %b) {