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https://github.com/c64scene-ar/llvm-6502.git
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make LVI::getEdgeValue() always intersect the constraints of the edge with the range of the block. Previously it was only performing the intersection for a few cases, thus losing precision
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159320 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -172,7 +172,7 @@ public:
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if (NewR.isEmptySet())
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return markOverdefined();
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bool changed = Range == NewR;
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bool changed = Range != NewR;
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Range = NewR;
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return changed;
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}
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@ -457,8 +457,10 @@ void LazyValueInfoCache::eraseBlock(BasicBlock *BB) {
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void LazyValueInfoCache::solve() {
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while (!BlockValueStack.empty()) {
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std::pair<BasicBlock*, Value*> &e = BlockValueStack.top();
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if (solveBlockValue(e.second, e.first))
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if (solveBlockValue(e.second, e.first)) {
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assert(BlockValueStack.top() == e);
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BlockValueStack.pop();
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}
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}
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}
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@ -766,15 +768,10 @@ bool LazyValueInfoCache::solveBlockValueConstantRange(LVILatticeVal &BBLV,
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return true;
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}
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/// getEdgeValue - This method attempts to infer more complex
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bool LazyValueInfoCache::getEdgeValue(Value *Val, BasicBlock *BBFrom,
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BasicBlock *BBTo, LVILatticeVal &Result) {
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// If already a constant, there is nothing to compute.
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if (Constant *VC = dyn_cast<Constant>(Val)) {
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Result = LVILatticeVal::get(VC);
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return true;
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}
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/// \brief Compute the value of Val on the edge BBFrom -> BBTo. Returns false if
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/// Val is not constrained on the edge.
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static bool getEdgeValueLocal(Value *Val, BasicBlock *BBFrom,
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BasicBlock *BBTo, LVILatticeVal &Result) {
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// TODO: Handle more complex conditionals. If (v == 0 || v2 < 1) is false, we
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// know that v != 0.
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if (BranchInst *BI = dyn_cast<BranchInst>(BBFrom->getTerminator())) {
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@ -827,25 +824,8 @@ bool LazyValueInfoCache::getEdgeValue(Value *Val, BasicBlock *BBFrom,
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// If we're interested in the false dest, invert the condition.
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if (!isTrueDest) TrueValues = TrueValues.inverse();
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// Figure out the possible values of the query BEFORE this branch.
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if (!hasBlockValue(Val, BBFrom)) {
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BlockValueStack.push(std::make_pair(BBFrom, Val));
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return false;
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}
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LVILatticeVal InBlock = getBlockValue(Val, BBFrom);
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if (!InBlock.isConstantRange()) {
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Result = LVILatticeVal::getRange(TrueValues);
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return true;
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}
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// Find all potential values that satisfy both the input and output
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// conditions.
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ConstantRange PossibleValues =
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TrueValues.intersectWith(InBlock.getConstantRange());
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Result = LVILatticeVal::getRange(PossibleValues);
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Result = LVILatticeVal::getRange(TrueValues);
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return true;
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}
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}
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@ -874,14 +854,51 @@ bool LazyValueInfoCache::getEdgeValue(Value *Val, BasicBlock *BBFrom,
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return true;
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}
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}
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// Otherwise see if the value is known in the block.
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if (hasBlockValue(Val, BBFrom)) {
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Result = getBlockValue(Val, BBFrom);
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return false;
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}
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/// \brief Compute the value of Val on the edge BBFrom -> BBTo, or the value at
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/// the basic block if the edge does not constraint Val.
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bool LazyValueInfoCache::getEdgeValue(Value *Val, BasicBlock *BBFrom,
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BasicBlock *BBTo, LVILatticeVal &Result) {
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// If already a constant, there is nothing to compute.
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if (Constant *VC = dyn_cast<Constant>(Val)) {
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Result = LVILatticeVal::get(VC);
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return true;
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}
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BlockValueStack.push(std::make_pair(BBFrom, Val));
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return false;
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if (getEdgeValueLocal(Val, BBFrom, BBTo, Result)) {
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if (!Result.isConstantRange() ||
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Result.getConstantRange().getSingleElement())
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return true;
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// FIXME: this check should be moved to the beginning of the function when
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// LVI better supports recursive values. Even for the single value case, we
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// can intersect to detect dead code (an empty range).
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if (!hasBlockValue(Val, BBFrom)) {
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BlockValueStack.push(std::make_pair(BBFrom, Val));
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return false;
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}
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// Try to intersect ranges of the BB and the constraint on the edge.
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LVILatticeVal InBlock = getBlockValue(Val, BBFrom);
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if (!InBlock.isConstantRange())
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return true;
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ConstantRange Range =
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Result.getConstantRange().intersectWith(InBlock.getConstantRange());
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Result = LVILatticeVal::getRange(Range);
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return true;
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}
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if (!hasBlockValue(Val, BBFrom)) {
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BlockValueStack.push(std::make_pair(BBFrom, Val));
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return false;
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}
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// if we couldn't compute the value on the edge, use the value from the BB
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Result = getBlockValue(Val, BBFrom);
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return true;
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}
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LVILatticeVal LazyValueInfoCache::getValueInBlock(Value *V, BasicBlock *BB) {
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