Initial version of GCC cleanup pass: just removes extraneous global symbol table entries for types

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1062 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2001-10-31 04:33:19 +00:00
parent 2fa11445cd
commit e51e03b3c6
2 changed files with 68 additions and 0 deletions

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@ -0,0 +1,67 @@
//===- CleanupGCCOutput.cpp - Cleanup GCC Output ----------------------------=//
//
// This pass is used to cleanup the output of GCC. GCC's output is
// unneccessarily gross for a couple of reasons. This pass does the following
// things to try to clean it up:
//
// Note: This code produces dead declarations, it is a good idea to run DCE
// after this pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/CleanupGCCOutput.h"
#include "llvm/SymbolTable.h"
static inline bool ShouldNukeSymtabEntry(const pair<string, Value*> &E) {
// Nuke all names for primitive types!
if (cast<Type>(E.second)->isPrimitiveType()) return true;
// The only types that could contain .'s in the program are things generated
// by GCC itself, including "complex.float" and friends. Nuke them too.
if (E.first.find('.') != string::npos) return true;
return false;
}
// doPassInitialization - For this pass, it removes global symbol table
// entries for primitive types. These are never used for linking in GCC and
// they make the output uglier to look at, so we nuke them.
//
bool CleanupGCCOutput::doPassInitialization(Module *M) {
bool Changed = false;
if (M->hasSymbolTable()) {
// Grab the type plane of the module...
SymbolTable *ST = M->getSymbolTable();
SymbolTable::iterator STI = ST->find(Type::TypeTy);
if (STI != ST->end()) {
// Loop over all entries in the type plane...
SymbolTable::VarMap &Plane = STI->second;
for (SymbolTable::VarMap::iterator PI = Plane.begin(); PI != Plane.end();)
if (ShouldNukeSymtabEntry(*PI)) { // Should we remove this entry?
#if MAP_IS_NOT_BRAINDEAD
PI = Plane.erase(PI); // STD C++ Map should support this!
#else
Plane.erase(PI); // Alas, GCC 2.95.3 doesn't *SIGH*
PI = Plane.begin();
#endif
Changed = true;
} else {
++PI;
}
}
}
return Changed;
}
// doPerMethodWork - This method simplifies the specified method hopefully.
//
bool CleanupGCCOutput::doPerMethodWork(Method *M) {
bool Changed = false;
return Changed;
}

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@ -218,6 +218,7 @@ static ostream &printTypeInt(ostream &Out, const Type *Ty,
return Out << TypeName;
}
// WriteTypeSymbolic - This attempts to write the specified type as a symbolic
// type, iff there is an entry in the modules symbol table for the specified
// type or one of it's component types. This is slower than a simple x << Type;