Print ConstantPool entries initialized to Values with WriteAsOperand instead of

operator<< so that functions are printed as just their name instead of as their
entire definition, which is excessively verbose in this context.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@183871 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman 2013-06-12 22:19:19 +00:00
parent a03a80f3ce
commit e5682816b7

View File

@ -17,6 +17,7 @@
#include "llvm/ADT/STLExtras.h" #include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallString.h" #include "llvm/ADT/SmallString.h"
#include "llvm/Analysis/ConstantFolding.h" #include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/CodeGen/MachineConstantPool.h" #include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineFunctionPass.h"
@ -887,7 +888,7 @@ void MachineConstantPool::print(raw_ostream &OS) const {
if (Constants[i].isMachineConstantPoolEntry()) if (Constants[i].isMachineConstantPoolEntry())
Constants[i].Val.MachineCPVal->print(OS); Constants[i].Val.MachineCPVal->print(OS);
else else
OS << *(const Value*)Constants[i].Val.ConstVal; WriteAsOperand(OS, Constants[i].Val.ConstVal, /*PrintType=*/false);
OS << ", align=" << Constants[i].getAlignment(); OS << ", align=" << Constants[i].getAlignment();
OS << "\n"; OS << "\n";
} }