Move methods out-of-line.

The internal representation of the Attributes class will be opaque. All of the
query methods will need to query the opaque class. Therefore, these methods need
to be out-of-line.
No functionality change intended.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165305 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Wendling
2012-10-05 06:44:41 +00:00
parent 1fddc9d916
commit e66f3d3ba0
2 changed files with 290 additions and 210 deletions

View File

@@ -28,6 +28,124 @@ using namespace llvm;
// Attribute Function Definitions
//===----------------------------------------------------------------------===//
bool Attributes::hasAddressSafetyAttr() const {
return Bits & Attribute::AddressSafety_i;
}
bool Attributes::hasAlignmentAttr() const {
return Bits & Attribute::Alignment_i;
}
bool Attributes::hasAlwaysInlineAttr() const {
return Bits & Attribute::AlwaysInline_i;
}
bool Attributes::hasByValAttr() const {
return Bits & Attribute::ByVal_i;
}
bool Attributes::hasInlineHintAttr() const {
return Bits & Attribute::InlineHint_i;
}
bool Attributes::hasInRegAttr() const {
return Bits & Attribute::InReg_i;
}
bool Attributes::hasNakedAttr() const {
return Bits & Attribute::Naked_i;
}
bool Attributes::hasNestAttr() const {
return Bits & Attribute::Nest_i;
}
bool Attributes::hasNoAliasAttr() const {
return Bits & Attribute::NoAlias_i;
}
bool Attributes::hasNoCaptureAttr() const {
return Bits & Attribute::NoCapture_i;
}
bool Attributes::hasNoImplicitFloatAttr() const {
return Bits & Attribute::NoImplicitFloat_i;
}
bool Attributes::hasNoInlineAttr() const {
return Bits & Attribute::NoInline_i;
}
bool Attributes::hasNonLazyBindAttr() const {
return Bits & Attribute::NonLazyBind_i;
}
bool Attributes::hasNoRedZoneAttr() const {
return Bits & Attribute::NoRedZone_i;
}
bool Attributes::hasNoReturnAttr() const {
return Bits & Attribute::NoReturn_i;
}
bool Attributes::hasNoUnwindAttr() const {
return Bits & Attribute::NoUnwind_i;
}
bool Attributes::hasOptimizeForSizeAttr() const {
return Bits & Attribute::OptimizeForSize_i;
}
bool Attributes::hasReadNoneAttr() const {
return Bits & Attribute::ReadNone_i;
}
bool Attributes::hasReadOnlyAttr() const {
return Bits & Attribute::ReadOnly_i;
}
bool Attributes::hasReturnsTwiceAttr() const {
return Bits & Attribute::ReturnsTwice_i;
}
bool Attributes::hasSExtAttr() const {
return Bits & Attribute::SExt_i;
}
bool Attributes::hasStackAlignmentAttr() const {
return Bits & Attribute::StackAlignment_i;
}
bool Attributes::hasStackProtectAttr() const {
return Bits & Attribute::StackProtect_i;
}
bool Attributes::hasStackProtectReqAttr() const {
return Bits & Attribute::StackProtectReq_i;
}
bool Attributes::hasStructRetAttr() const {
return Bits & Attribute::StructRet_i;
}
bool Attributes::hasUWTableAttr() const {
return Bits & Attribute::UWTable_i;
}
bool Attributes::hasZExtAttr() const {
return Bits & Attribute::ZExt_i;
}
/// This returns the alignment field of an attribute as a byte alignment value.
unsigned Attributes::getAlignment() const {
if (!hasAlignmentAttr())
return 0;
return 1U << (((Bits & Attribute::Alignment_i) >> 16) - 1);
}
/// This returns the stack alignment field of an attribute as a byte alignment
/// value.
unsigned Attributes::getStackAlignment() const {
if (!hasStackAlignmentAttr())
return 0;
return 1U << (((Bits & Attribute::StackAlignment_i) >> 26) - 1);
}
Attributes Attributes::typeIncompatible(Type *Ty) {
Attributes::Builder Incompatible;
if (!Ty->isIntegerTy()) {
// Attributes that only apply to integers.
Incompatible.addSExtAttr();
Incompatible.addZExtAttr();
}
if (!Ty->isPointerTy()) {
// Attributes that only apply to pointers.
Incompatible.addByValAttr();
Incompatible.addNestAttr();
Incompatible.addNoAliasAttr();
Incompatible.addNoCaptureAttr();
Incompatible.addStructRetAttr();
}
return Attributes(Incompatible.Bits); // FIXME: Use Attributes::get().
}
std::string Attributes::getAsString() const {
std::string Result;
if (hasZExtAttr())
@@ -96,19 +214,98 @@ std::string Attributes::getAsString() const {
return Result;
}
Attributes Attributes::typeIncompatible(Type *Ty) {
Attributes Incompatible = Attribute::None;
if (!Ty->isIntegerTy())
// Attributes that only apply to integers.
Incompatible |= Attribute::SExt | Attribute::ZExt;
if (!Ty->isPointerTy())
// Attributes that only apply to pointers.
Incompatible |= Attribute::ByVal | Attribute::Nest | Attribute::NoAlias |
Attribute::StructRet | Attribute::NoCapture;
return Incompatible;
//===----------------------------------------------------------------------===//
// Attributes::Builder Implementation
//===----------------------------------------------------------------------===//
void Attributes::Builder::addAddressSafetyAttr() {
Bits |= Attribute::AddressSafety_i;
}
void Attributes::Builder::addAlwaysInlineAttr() {
Bits |= Attribute::AlwaysInline_i;
}
void Attributes::Builder::addByValAttr() {
Bits |= Attribute::ByVal_i;
}
void Attributes::Builder::addInlineHintAttr() {
Bits |= Attribute::InlineHint_i;
}
void Attributes::Builder::addInRegAttr() {
Bits |= Attribute::InReg_i;
}
void Attributes::Builder::addNakedAttr() {
Bits |= Attribute::Naked_i;
}
void Attributes::Builder::addNestAttr() {
Bits |= Attribute::Nest_i;
}
void Attributes::Builder::addNoAliasAttr() {
Bits |= Attribute::NoAlias_i;
}
void Attributes::Builder::addNoCaptureAttr() {
Bits |= Attribute::NoCapture_i;
}
void Attributes::Builder::addNoImplicitFloatAttr() {
Bits |= Attribute::NoImplicitFloat_i;
}
void Attributes::Builder::addNoInlineAttr() {
Bits |= Attribute::NoInline_i;
}
void Attributes::Builder::addNonLazyBindAttr() {
Bits |= Attribute::NonLazyBind_i;
}
void Attributes::Builder::addNoRedZoneAttr() {
Bits |= Attribute::NoRedZone_i;
}
void Attributes::Builder::addNoReturnAttr() {
Bits |= Attribute::NoReturn_i;
}
void Attributes::Builder::addNoUnwindAttr() {
Bits |= Attribute::NoUnwind_i;
}
void Attributes::Builder::addOptimizeForSizeAttr() {
Bits |= Attribute::OptimizeForSize_i;
}
void Attributes::Builder::addReadNoneAttr() {
Bits |= Attribute::ReadNone_i;
}
void Attributes::Builder::addReadOnlyAttr() {
Bits |= Attribute::ReadOnly_i;
}
void Attributes::Builder::addReturnsTwiceAttr() {
Bits |= Attribute::ReturnsTwice_i;
}
void Attributes::Builder::addSExtAttr() {
Bits |= Attribute::SExt_i;
}
void Attributes::Builder::addStackProtectAttr() {
Bits |= Attribute::StackProtect_i;
}
void Attributes::Builder::addStackProtectReqAttr() {
Bits |= Attribute::StackProtectReq_i;
}
void Attributes::Builder::addStructRetAttr() {
Bits |= Attribute::StructRet_i;
}
void Attributes::Builder::addUWTableAttr() {
Bits |= Attribute::UWTable_i;
}
void Attributes::Builder::addZExtAttr() {
Bits |= Attribute::ZExt_i;
}
void Attributes::Builder::addAlignmentAttr(unsigned Align) {
if (Align == 0) return;
assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
assert(Align <= 0x40000000 && "Alignment too large.");
Bits |= (Log2_32(Align) + 1) << 16;
}
void Attributes::Builder::addStackAlignmentAttr(unsigned Align) {
// Default alignment, allow the target to define how to align it.
if (Align == 0) return;
assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
assert(Align <= 0x100 && "Alignment too large.");
Bits |= (Log2_32(Align) + 1) << 26;
}
//===----------------------------------------------------------------------===//