From e6a7a8585e0e6302424caab3bda7bddf7c527d5a Mon Sep 17 00:00:00 2001
From: Chris Lattner
Date: Wed, 7 Feb 2007 06:24:17 +0000
Subject: [PATCH] remove some obsolete SymbolTable methods. These docs need to
be updated now that PR411 landed
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33991 91177308-0d34-0410-b5e6-96231b3b80d8
---
docs/ProgrammersManual.html | 19 -------------------
1 file changed, 19 deletions(-)
diff --git a/docs/ProgrammersManual.html b/docs/ProgrammersManual.html
index c4fedbf5d7b..b5b7a9ccf6a 100644
--- a/docs/ProgrammersManual.html
+++ b/docs/ProgrammersManual.html
@@ -2122,11 +2122,6 @@ name.
have both a name and a type which are extracted and used to place the value
in the correct type plane under the value's name.
- void insert(const std::string& Name, Value *Val):
- Inserts a constant or type into the symbol table with the specified
- name. There can be a many to one mapping between names and constants
- or types.
-
void remove(Value* Val):
This method removes a named value from the symbol table. The
type and name of the Value are extracted from \p N and used to
@@ -2134,20 +2129,6 @@ name.
not in the symbol table, this method silently ignores the
request.
- Value* remove(const std::string& Name, Value *Val):
- Remove a constant or type with the specified name from the
- symbol table.
-
- Value *remove(const value_iterator& It):
- Removes a specific value from the symbol table.
- Returns the removed value.
-
- bool strip():
- This method will strip the symbol table of its names leaving
- the type and values.
-
- void clear():
- Empty the symbol table completely.
Iteration