actually add the file...

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122563 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2010-12-26 19:39:38 +00:00
parent b0db161f5b
commit e6bb649ec6

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//===-- LoopIdiomRecognize.cpp - Loop idiom recognition -------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass implements an idiom recognizer that transforms simple loops into a
// non-loop form. In cases that this kicks in, it can be a significant
// performance win.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "loop-idiom"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Analysis/LoopPass.h"
#include "llvm/Analysis/ScalarEvolutionExpressions.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
// TODO: Recognize "N" size array multiplies: replace with call to blas or
// something.
namespace {
class LoopIdiomRecognize : public LoopPass {
public:
static char ID;
explicit LoopIdiomRecognize() : LoopPass(ID) {
initializeLoopIdiomRecognizePass(*PassRegistry::getPassRegistry());
}
bool runOnLoop(Loop *L, LPPassManager &LPM);
bool scanBlock(BasicBlock *BB, Loop *L);
/// This transformation requires natural loop information & requires that
/// loop preheaders be inserted into the CFG.
///
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<LoopInfo>();
AU.addPreserved<LoopInfo>();
AU.addRequiredID(LoopSimplifyID);
AU.addPreservedID(LoopSimplifyID);
AU.addRequiredID(LCSSAID);
AU.addPreservedID(LCSSAID);
AU.addRequired<ScalarEvolution>();
AU.addPreserved<ScalarEvolution>();
AU.addPreserved<DominatorTree>();
}
};
}
char LoopIdiomRecognize::ID = 0;
INITIALIZE_PASS_BEGIN(LoopIdiomRecognize, "loop-idiom", "Recognize loop idioms",
false, false)
INITIALIZE_PASS_DEPENDENCY(LoopInfo)
INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
INITIALIZE_PASS_DEPENDENCY(LCSSA)
INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
INITIALIZE_PASS_END(LoopIdiomRecognize, "loop-idiom", "Recognize loop idioms",
false, false)
Pass *llvm::createLoopIdiomPass() { return new LoopIdiomRecognize(); }
bool LoopIdiomRecognize::runOnLoop(Loop *L, LPPassManager &LPM) {
// We only look at trivial single basic block loops.
// TODO: eventually support more complex loops, scanning the header.
if (L->getBlocks().size() != 1)
return false;
BasicBlock *BB = L->getHeader();
DEBUG(dbgs() << "Loop Idiom Recognize: F[" << BB->getParent()->getName()
<< "] Loop %" << BB->getName() << "\n");
return scanBlock(BB, L);
}
/// scanBlock - Look over a block to see if we can promote anything out of it.
bool LoopIdiomRecognize::scanBlock(BasicBlock *BB, Loop *L) {
ScalarEvolution &SE = getAnalysis<ScalarEvolution>();
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
// Look for store instructions, which may be memsets.
StoreInst *SI = dyn_cast<StoreInst>(I++);
if (SI == 0) continue;
// See if the pointer expression is an AddRec like {base,+,1} on the current
// loop, which indicates a strided store. If we have something else, it's a
// random store we can't handle.
const SCEVAddRecExpr *Ev =
dyn_cast<SCEVAddRecExpr>(SE.getSCEV(SI->getPointerOperand()));
if (Ev == 0 || Ev->getLoop() != L)
continue;
errs() << "Found strided store: " << *Ev << "\n";
}
return false;
}