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Rename ConvertType to ConvertConstant to avoid a name conflict on llvm-gcc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78596 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -38,7 +38,7 @@ class VectorType;
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template<class ConstantClass, class TypeClass, class ValType>
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template<class ConstantClass, class TypeClass, class ValType>
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struct ConstantCreator;
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struct ConstantCreator;
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template<class ConstantClass, class TypeClass>
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template<class ConstantClass, class TypeClass>
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struct ConvertType;
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struct ConvertConstant;
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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/// This is the shared class of boolean and integer constants. This class
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/// This is the shared class of boolean and integer constants. This class
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@ -552,7 +552,7 @@ public:
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class ConstantExpr : public Constant {
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class ConstantExpr : public Constant {
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friend struct ConstantCreator<ConstantExpr,Type,
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friend struct ConstantCreator<ConstantExpr,Type,
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std::pair<unsigned, std::vector<Constant*> > >;
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std::pair<unsigned, std::vector<Constant*> > >;
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friend struct ConvertType<ConstantExpr, Type>;
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friend struct ConvertConstant<ConstantExpr, Type>;
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protected:
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protected:
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ConstantExpr(const Type *ty, unsigned Opcode, Use *Ops, unsigned NumOps)
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ConstantExpr(const Type *ty, unsigned Opcode, Use *Ops, unsigned NumOps)
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@ -340,7 +340,7 @@ struct ConstantCreator {
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};
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};
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template<class ConstantClass, class TypeClass>
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template<class ConstantClass, class TypeClass>
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struct ConvertType {
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struct ConvertConstant {
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static void convert(ConstantClass *OldC, const TypeClass *NewTy) {
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static void convert(ConstantClass *OldC, const TypeClass *NewTy) {
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llvm_unreachable("This type cannot be converted!");
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llvm_unreachable("This type cannot be converted!");
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}
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}
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@ -391,7 +391,7 @@ struct ConstantCreator<ConstantExpr, Type, ExprMapKeyType> {
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};
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};
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template<>
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template<>
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struct ConvertType<ConstantExpr, Type> {
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struct ConvertConstant<ConstantExpr, Type> {
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static void convert(ConstantExpr *OldC, const Type *NewTy) {
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static void convert(ConstantExpr *OldC, const Type *NewTy) {
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Constant *New;
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Constant *New;
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switch (OldC->getOpcode()) {
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switch (OldC->getOpcode()) {
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@ -451,7 +451,7 @@ struct ConstantCreator<MDNode, Type, std::vector<Value*> > {
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};
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};
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template<>
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template<>
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struct ConvertType<ConstantVector, VectorType> {
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struct ConvertConstant<ConstantVector, VectorType> {
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static void convert(ConstantVector *OldC, const VectorType *NewTy) {
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static void convert(ConstantVector *OldC, const VectorType *NewTy) {
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// Make everyone now use a constant of the new type...
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// Make everyone now use a constant of the new type...
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std::vector<Constant*> C;
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std::vector<Constant*> C;
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@ -465,7 +465,7 @@ struct ConvertType<ConstantVector, VectorType> {
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};
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};
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template<>
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template<>
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struct ConvertType<ConstantAggregateZero, Type> {
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struct ConvertConstant<ConstantAggregateZero, Type> {
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static void convert(ConstantAggregateZero *OldC, const Type *NewTy) {
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static void convert(ConstantAggregateZero *OldC, const Type *NewTy) {
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// Make everyone now use a constant of the new type...
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// Make everyone now use a constant of the new type...
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Constant *New = ConstantAggregateZero::get(NewTy);
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Constant *New = ConstantAggregateZero::get(NewTy);
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@ -476,7 +476,7 @@ struct ConvertType<ConstantAggregateZero, Type> {
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};
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};
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template<>
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template<>
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struct ConvertType<ConstantArray, ArrayType> {
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struct ConvertConstant<ConstantArray, ArrayType> {
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static void convert(ConstantArray *OldC, const ArrayType *NewTy) {
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static void convert(ConstantArray *OldC, const ArrayType *NewTy) {
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// Make everyone now use a constant of the new type...
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// Make everyone now use a constant of the new type...
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std::vector<Constant*> C;
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std::vector<Constant*> C;
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@ -490,7 +490,7 @@ struct ConvertType<ConstantArray, ArrayType> {
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};
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};
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template<>
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template<>
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struct ConvertType<ConstantStruct, StructType> {
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struct ConvertConstant<ConstantStruct, StructType> {
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static void convert(ConstantStruct *OldC, const StructType *NewTy) {
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static void convert(ConstantStruct *OldC, const StructType *NewTy) {
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// Make everyone now use a constant of the new type...
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// Make everyone now use a constant of the new type...
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std::vector<Constant*> C;
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std::vector<Constant*> C;
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@ -513,7 +513,7 @@ struct ConstantCreator<ConstantPointerNull, PointerType, ValType> {
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};
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};
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template<>
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template<>
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struct ConvertType<ConstantPointerNull, PointerType> {
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struct ConvertConstant<ConstantPointerNull, PointerType> {
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static void convert(ConstantPointerNull *OldC, const PointerType *NewTy) {
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static void convert(ConstantPointerNull *OldC, const PointerType *NewTy) {
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// Make everyone now use a constant of the new type...
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// Make everyone now use a constant of the new type...
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Constant *New = ConstantPointerNull::get(NewTy);
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Constant *New = ConstantPointerNull::get(NewTy);
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@ -532,7 +532,7 @@ struct ConstantCreator<UndefValue, Type, ValType> {
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};
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};
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template<>
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template<>
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struct ConvertType<UndefValue, Type> {
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struct ConvertConstant<UndefValue, Type> {
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static void convert(UndefValue *OldC, const Type *NewTy) {
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static void convert(UndefValue *OldC, const Type *NewTy) {
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// Make everyone now use a constant of the new type.
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// Make everyone now use a constant of the new type.
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Constant *New = UndefValue::get(NewTy);
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Constant *New = UndefValue::get(NewTy);
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@ -757,7 +757,7 @@ public:
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// leaving will remove() itself, causing the AbstractTypeMapEntry to be
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// leaving will remove() itself, causing the AbstractTypeMapEntry to be
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// eliminated eventually.
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// eliminated eventually.
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do {
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do {
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ConvertType<ConstantClass, TypeClass>::convert(
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ConvertConstant<ConstantClass, TypeClass>::convert(
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static_cast<ConstantClass *>(I->second->second),
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static_cast<ConstantClass *>(I->second->second),
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cast<TypeClass>(NewTy));
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cast<TypeClass>(NewTy));
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