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synced 2024-12-14 11:32:34 +00:00
Make DynamicLibrary use ManagedStatic. This is pretty simple and should just work as
advertised - but it does have the caveat that calls to DynamicLibrary::AddSymbol will "reset" if you shutdown llvm and try to come back for seconds. This is a subtle behavior change, but I'm assuming that nobody is affected by it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@190921 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -14,6 +14,7 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/DynamicLibrary.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/Config/config.h"
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@ -22,31 +23,12 @@
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#include <cstring>
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// Collection of symbol name/value pairs to be searched prior to any libraries.
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static llvm::StringMap<void *> *ExplicitSymbols = 0;
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namespace {
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struct ExplicitSymbolsDeleter {
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~ExplicitSymbolsDeleter() {
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delete ExplicitSymbols;
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}
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};
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}
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static ExplicitSymbolsDeleter Dummy;
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static llvm::sys::SmartMutex<true>& getMutex() {
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static llvm::sys::SmartMutex<true> HandlesMutex;
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return HandlesMutex;
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}
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static llvm::ManagedStatic<llvm::StringMap<void *> > ExplicitSymbols;
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static llvm::ManagedStatic<llvm::sys::SmartMutex<true> > SymbolsMutex;
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void llvm::sys::DynamicLibrary::AddSymbol(StringRef symbolName,
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void *symbolValue) {
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SmartScopedLock<true> lock(getMutex());
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if (ExplicitSymbols == 0)
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ExplicitSymbols = new StringMap<void*>();
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SmartScopedLock<true> lock(*SymbolsMutex);
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(*ExplicitSymbols)[symbolName] = symbolValue;
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}
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@ -72,7 +54,7 @@ static DenseSet<void *> *OpenedHandles = 0;
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DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
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std::string *errMsg) {
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SmartScopedLock<true> lock(getMutex());
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SmartScopedLock<true> lock(*SymbolsMutex);
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void *handle = dlopen(filename, RTLD_LAZY|RTLD_GLOBAL);
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if (handle == 0) {
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@ -126,10 +108,10 @@ void *SearchForAddressOfSpecialSymbol(const char* symbolName);
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}
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void* DynamicLibrary::SearchForAddressOfSymbol(const char *symbolName) {
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SmartScopedLock<true> Lock(getMutex());
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SmartScopedLock<true> Lock(*SymbolsMutex);
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// First check symbols added via AddSymbol().
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if (ExplicitSymbols) {
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if (ExplicitSymbols.isConstructed()) {
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StringMap<void *>::iterator i = ExplicitSymbols->find(symbolName);
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if (i != ExplicitSymbols->end())
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