Split code not specific to Function inlining out into a separate class,

named CodeMetrics. Move it to be a non-nested class. Rename RegionInfo
back to FunctionInfo.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84013 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman
2009-10-13 19:58:07 +00:00
parent d452ea6a64
commit e7f0ed5ace
2 changed files with 72 additions and 61 deletions
+44 -36
View File
@@ -28,6 +28,40 @@ namespace llvm {
template<class PtrType, unsigned SmallSize>
class SmallPtrSet;
// CodeMetrics - Calculate size and a few similar metrics for a set of
// basic blocks.
struct CodeMetrics {
/// NeverInline - True if this callee should never be inlined into a
/// caller.
bool NeverInline;
/// usesDynamicAlloca - True if this function calls alloca (in the C sense).
bool usesDynamicAlloca;
/// NumInsts, NumBlocks - Keep track of how large each function is, which
/// is used to estimate the code size cost of inlining it.
unsigned NumInsts, NumBlocks;
/// NumVectorInsts - Keep track of how many instructions produce vector
/// values. The inliner is being more aggressive with inlining vector
/// kernels.
unsigned NumVectorInsts;
/// NumRets - Keep track of how many Ret instructions the block contains.
unsigned NumRets;
CodeMetrics() : NeverInline(false), usesDynamicAlloca(false), NumInsts(0),
NumBlocks(0), NumVectorInsts(0), NumRets(0) {}
/// analyzeBasicBlock - Add information about the specified basic block
/// to the current structure.
void analyzeBasicBlock(const BasicBlock *BB);
/// analyzeFunction - Add information about the specified function
/// to the current structure.
void analyzeFunction(Function *F);
};
namespace InlineConstants {
// Various magic constants used to adjust heuristics.
const int CallPenalty = 5;
@@ -97,58 +131,32 @@ namespace llvm {
: ConstantWeight(CWeight), AllocaWeight(AWeight) {}
};
// RegionInfo - Calculate size and a few related metrics for a set of
// basic blocks.
struct RegionInfo {
/// NeverInline - True if this callee should never be inlined into a
/// caller.
bool NeverInline;
/// usesDynamicAlloca - True if this function calls alloca (in the C sense).
bool usesDynamicAlloca;
/// NumInsts, NumBlocks - Keep track of how large each function is, which
/// is used to estimate the code size cost of inlining it.
unsigned NumInsts, NumBlocks;
/// NumVectorInsts - Keep track of how many instructions produce vector
/// values. The inliner is being more aggressive with inlining vector
/// kernels.
unsigned NumVectorInsts;
/// NumRets - Keep track of how many Ret instructions the block contains.
unsigned NumRets;
struct FunctionInfo {
CodeMetrics Metrics;
/// ArgumentWeights - Each formal argument of the function is inspected to
/// see if it is used in any contexts where making it a constant or alloca
/// would reduce the code size. If so, we add some value to the argument
/// entry here.
std::vector<ArgInfo> ArgumentWeights;
RegionInfo() : NeverInline(false), usesDynamicAlloca(false), NumInsts(0),
NumBlocks(0), NumVectorInsts(0), NumRets(0) {}
/// analyzeBasicBlock - Add information about the specified basic block
/// to the current structure.
void analyzeBasicBlock(const BasicBlock *BB);
/// analyzeFunction - Add information about the specified function
/// to the current structure.
void analyzeFunction(Function *F);
/// CountCodeReductionForConstant - Figure out an approximation for how
/// many instructions will be constant folded if the specified value is
/// constant.
unsigned CountCodeReductionForConstant(Value *V);
/// CountCodeReductionForAlloca - Figure out an approximation of how much
/// smaller the function will be if it is inlined into a context where an
/// argument becomes an alloca.
///
unsigned CountCodeReductionForAlloca(Value *V);
/// analyzeFunction - Add information about the specified function
/// to the current structure.
void analyzeFunction(Function *F);
};
std::map<const Function *, RegionInfo> CachedFunctionInfo;
std::map<const Function *, FunctionInfo> CachedFunctionInfo;
public:
@@ -164,7 +172,7 @@ namespace llvm {
/// resetCachedFunctionInfo - erase any cached cost info for this function.
void resetCachedCostInfo(Function* Caller) {
CachedFunctionInfo[Caller].NumBlocks = 0;
CachedFunctionInfo[Caller].Metrics.NumBlocks = 0;
}
};
}